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Searched refs:LButtonDown (Results 1 – 25 of 52) sorted by relevance

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/dports/games/freeorion/freeorion-0.4.10.2/GG/GG/dialogs/
H A DColorDlg.h75 void LButtonDown(const Pt& pt, Flags<ModKey> mod_keys) override;
110 void LButtonDown(const Pt& pt, Flags<ModKey> mod_keys) override;
/dports/games/freeorion/freeorion-0.4.10.2/GG/GG/
H A DButton.h111 void LButtonDown(const Pt& pt, Flags<ModKey> mod_keys) override;
206 void LButtonDown(const Pt& pt, Flags<ModKey> mod_keys) override;
H A DScroll.h137 void LButtonDown(const Pt& pt, Flags<ModKey> mod_keys) override;
H A DEdit.h195 void LButtonDown(const Pt& pt, Flags<ModKey> mod_keys) override;
H A DDropDownList.h227 void LButtonDown(const Pt& pt, Flags<ModKey> mod_keys) override;
H A DWndEvent.h81 LButtonDown, enumerator
H A DMultiEdit.h202 void LButtonDown(const Pt& pt, Flags<ModKey> mod_keys) override;
/dports/x11-toolkits/wxgtk28-common/wxGTK-2.8.12/demos/forty/
H A Dgame.h87 bool LButtonDown(wxDC& dc, int mx, int my);
H A Dcanvas.cpp192 m_game->LButtonDown(dc, mouseX, mouseY); in OnMouseEvent()
/dports/x11-toolkits/wxgtk28-contrib-common/wxGTK-2.8.12/demos/forty/
H A Dgame.h87 bool LButtonDown(wxDC& dc, int mx, int my);
H A Dcanvas.cpp192 m_game->LButtonDown(dc, mouseX, mouseY); in OnMouseEvent()
/dports/x11-toolkits/wxgtk28-contrib/wxGTK-2.8.12/demos/forty/
H A Dgame.h87 bool LButtonDown(wxDC& dc, int mx, int my);
H A Dcanvas.cpp192 m_game->LButtonDown(dc, mouseX, mouseY); in OnMouseEvent()
/dports/x11-toolkits/wxgtk28/wxGTK-2.8.12/demos/forty/
H A Dgame.h87 bool LButtonDown(wxDC& dc, int mx, int my);
H A Dcanvas.cpp192 m_game->LButtonDown(dc, mouseX, mouseY); in OnMouseEvent()
/dports/x11-toolkits/wxgtk30/wxWidgets-3.0.5.1/demos/forty/
H A Dgame.h86 bool LButtonDown(wxDC& dc, int mx, int my);
H A Dcanvas.cpp191 m_game->LButtonDown(dc, mouseX, mouseY); in OnMouseEvent()
/dports/games/freeorion/freeorion-0.4.10.2/UI/
H A DFieldIcon.h33 void LButtonDown(const GG::Pt& pt, GG::Flags<GG::ModKey> mod_keys) override;
H A DFieldIcon.cpp44 void FieldIcon::LButtonDown(const GG::Pt& pt, GG::Flags<GG::ModKey> mod_keys) in LButtonDown() function in FieldIcon
H A DCUIWnd.h116 void LButtonDown(const GG::Pt& pt, GG::Flags<GG::ModKey> mod_keys) override;
/dports/x11-toolkits/py-wxPython40/wxPython-4.0.7/ext/wxWidgets/demos/forty/
H A Dgame.h86 bool LButtonDown(wxDC& dc, int mx, int my);
H A Dcanvas.cpp191 m_game->LButtonDown(dc, mouseX, mouseY); in OnMouseEvent()
/dports/x11-toolkits/wxgtk31/wxWidgets-3.1.5/demos/forty/
H A Dgame.h86 bool LButtonDown(wxDC& dc, int mx, int my);
H A Dcanvas.cpp187 m_game->LButtonDown(dc, mouseX, mouseY); in OnMouseEvent()
/dports/games/freeorion/freeorion-0.4.10.2/GG/src/
H A DScroll.cpp318 void Scroll::LButtonDown(const Pt& pt, Flags<ModKey> mod_keys) in LButtonDown() function in Scroll
394 case WndEvent::LButtonDown: in EventFilter()

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