Searched refs:LDM_REG (Results 1 – 5 of 5) sorted by relevance
/dports/emulators/vba/VisualBoyAdvance-1.7.2/src/ |
H A D | arm-new.h | 6208 LDM_REG(1, 0); 6209 LDM_REG(2, 1); 6210 LDM_REG(4, 2); 6211 LDM_REG(8, 3); 6243 LDM_REG(1, 0); 6244 LDM_REG(2, 1); 6245 LDM_REG(4, 2); 6246 LDM_REG(8, 3); 6433 LDM_REG(1, 0); 6434 LDM_REG(2, 1); [all …]
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/dports/games/libretro-beetle_gba/beetle-gba-libretro-8d1e421/mednafen/gba/ |
H A D | arm.cpp | 6880 LDM_REG(1, 0); in RunARM() 6881 LDM_REG(2, 1); in RunARM() 6882 LDM_REG(4, 2); in RunARM() 6883 LDM_REG(8, 3); in RunARM() 6920 LDM_REG(1, 0); in RunARM() 6921 LDM_REG(2, 1); in RunARM() 6922 LDM_REG(4, 2); in RunARM() 6923 LDM_REG(8, 3); in RunARM() 7128 LDM_REG(1, 0); in RunARM() 7129 LDM_REG(2, 1); in RunARM() [all …]
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/dports/emulators/mednafen/mednafen/src/gba/ |
H A D | arm.cpp | 6883 LDM_REG(1, 0); in RunARM() 6884 LDM_REG(2, 1); in RunARM() 6885 LDM_REG(4, 2); in RunARM() 6886 LDM_REG(8, 3); in RunARM() 6923 LDM_REG(1, 0); in RunARM() 6924 LDM_REG(2, 1); in RunARM() 6925 LDM_REG(4, 2); in RunARM() 6926 LDM_REG(8, 3); in RunARM() 7131 LDM_REG(1, 0); in RunARM() 7132 LDM_REG(2, 1); in RunARM() [all …]
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/dports/emulators/visualboyadvance-m/visualboyadvance-m-VBA-M_Beta_2/src/gba/ |
H A D | GBA-arm.cpp | 1977 #define LDM_REG(bit,num) \ macro 2048 LDM_REG(0, 0); \ 2049 LDM_REG(1, 1); \ 2050 LDM_REG(2, 2); \ 2051 LDM_REG(3, 3); \ 2052 LDM_REG(4, 4); \ 2053 LDM_REG(5, 5); \ 2054 LDM_REG(6, 6); \ 2055 LDM_REG(7, 7); 2057 LDM_REG(8, 8); \ [all …]
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/dports/games/libretro-vbanext/vba-next-c24bf52/src/ |
H A D | gba.cpp | 3903 #define LDM_REG(bit,num) \ macro 3969 LDM_REG(0, 0); \ 3970 LDM_REG(1, 1); \ 3971 LDM_REG(2, 2); \ 3972 LDM_REG(3, 3); \ 3973 LDM_REG(4, 4); \ 3974 LDM_REG(5, 5); \ 3975 LDM_REG(6, 6); \ 3976 LDM_REG(7, 7); 3978 LDM_REG(8, 8); \ [all …]
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