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Searched refs:LEAFNODE (Results 1 – 10 of 10) sorted by relevance

/dports/games/ufoai/ufoai-2.5-source/src/tools/ufo2map/
H A Dlevels.cpp70 int32_t node = LEAFNODE; in BuildNodeChildren()
76 if (n[i] == LEAFNODE) in BuildNodeChildren()
79 if (node == LEAFNODE) { in BuildNodeChildren()
139 return LEAFNODE; in ConstructLevelNodes_r()
182 nn[0] = LEAFNODE; in ConstructLevelNodes_r()
183 nn[1] = LEAFNODE; in ConstructLevelNodes_r()
195 nn[2] = LEAFNODE; in ConstructLevelNodes_r()
/dports/games/ufoai/ufoai-2.5-source/src/common/
H A Dtracing.cpp552 if (nodenum <= LEAFNODE) {
577 if (lc->leaf_topnode == LEAFNODE)
595 lc.leaf_topnode = LEAFNODE;
784 assert(leafnum > LEAFNODE);
820 assert(leafnum > LEAFNODE);
877 if (nodenum <= LEAFNODE) {
878 TR_TraceToLeaf(traceData, LEAFNODE - nodenum);
H A Dbsp.cpp451 if (tile.models[i].headnode == LEAFNODE || tile.models[i].headnode >= tile.numnodes + 6) in CM_MakeTracingNodes()
742 c->children[side ^ 1] = LEAFNODE - tile.numleafs; in CM_InitBoxHull()
/dports/games/ufoai/ufoai-2.5-source/src/server/
H A Dsv_world.cpp50 anode->axis = LEAFNODE; /* end of tree */ in SV_CreateWorldSector()
160 if (node->axis == LEAFNODE) in SV_LinkEdict()
243 if (node->axis == LEAFNODE) in SV_AreaEdicts_r()
/dports/games/ufoai/ufoai-2.5-source/src/shared/
H A Ddefines.h44 #define LEAFNODE -1 macro
/dports/games/ufoai/ufoai-2.5-source/src/client/renderer/
H A Dr_model_brush.cpp398 if (p2 > LEAFNODE) { in R_ModLoadNodes()
402 assert((LEAFNODE - p2) < r_worldmodel->bsp.numleafs); in R_ModLoadNodes()
403 out->children[j] = (mBspNode_t*) (r_worldmodel->bsp.leafs + (LEAFNODE - p2)); in R_ModLoadNodes()
/dports/news/leafnode/leafnode-1.11.12/
H A DKNOWNBUGS1 THIS IS AN OVERVIEW OVER THE MORE SEVERE BUGS THAT ANNOY LEAFNODE USERS
H A DREADME219 --- REMOTE ACCESS TO LEAFNODE LISTENING ON NNTP PORT
H A DNEWS160 ### BUGFIXES BACKPORTED FROM LEAFNODE 2
H A DOLDNEWS551 ### CRITICAL BUGFIX (DATA LOSS IN LEAFNODE-TO-LEAFNODE CONVERSATION)