/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/gui-qt/ |
H A D | puae_bridge.cpp | 215 } else if (led == LED_HD) { in gui_led() 241 if (led == LED_HD) in gui_flicker_led2() 256 if (led == LED_HD) in gui_flicker_led2() 270 gui_flicker_led2 (LED_HD, 0, 0); in gui_flicker_led()
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/dports/emulators/fs-uae/fs-uae-3.1.35/src/od-fs/ |
H A D | gui.cpp | 39 if (led == LED_HD) in gui_flicker_led2() 72 gui_flicker_led2 (LED_HD, 0, 0); in gui_flicker_led() 95 else if (led == LED_HD) out_led = 9; in gui_led()
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/dports/games/libretro-uae/libretro-uae-8333daa/retrodep/ |
H A D | gui.c | 91 if (led == LED_HD) in gui_flicker_led2() 123 if (led == LED_HD) { in gui_flicker_led2() 140 gui_flicker_led2(LED_HD, 0, 0); in gui_flicker_led()
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/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/include/ |
H A D | gui.h | 38 #define LED_HD 5 macro
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/dports/emulators/fs-uae/fs-uae-3.1.35/src/include/ |
H A D | gui.h | 43 #define LED_HD 5 macro
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/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/ |
H A D | statusline.c | 158 } else if (led == LED_HD) { in draw_status_line_single() 387 } else if (led == LED_HD) { in draw_status_line_single()
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H A D | gayle.c | 946 gui_flicker_led (LED_HD, ide->num, 1); in ide_read_sectors() 974 gui_flicker_led (LED_HD, ide->num, 2); in ide_write_sectors() 1905 gui_flicker_led (LED_HD, ch, -1); in add_ide_unit()
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H A D | hardfile.c | 1073 gui_flicker_led (LED_HD, hfd->unitnum, 1); in cmd_readx() 1085 gui_flicker_led (LED_HD, hfd->unitnum, 2); in cmd_writex()
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H A D | akiko.c | 1902 gui_flicker_led (LED_HD, 0, -1); in akiko_init()
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H A D | filesys.c | 90 #define UNIT_LED(unit) ((unit)->ui.unit_type == UNIT_CDFS ? LED_CD : LED_HD) 7265 gui_flicker_led (LED_HD, unit_no, 0); in filesys_dev_storeinfo()
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/dports/emulators/fs-uae/fs-uae-3.1.35/src/ |
H A D | statusline.cpp | 144 } else if (led == LED_HD) { in draw_status_line_single()
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H A D | ide.cpp | 831 gui_flicker_led (LED_HD, ide->num, 1); in ide_read_sectors() 869 gui_flicker_led (LED_HD, ide->num, 2); in ide_write_sectors() 1410 gui_flicker_led (LED_HD, ch, -1); in add_ide_unit()
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H A D | hardfile.cpp | 1076 gui_flicker_led (LED_HD, hfd->unitnum, 1); in cmd_readx() 1088 gui_flicker_led (LED_HD, hfd->unitnum, 2); in cmd_writex()
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H A D | akiko.cpp | 1740 gui_flicker_led (LED_HD, 0, -1); in akiko_init()
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H A D | filesys.cpp | 103 #define UNIT_LED(unit) ((unit)->ui.unit_type == UNIT_CDFS ? LED_CD : LED_HD) 8267 gui_flicker_led (LED_HD, unit_no, 0); in filesys_dev_storeinfo()
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/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/gui-gtk/ |
H A D | gtkui.c | 2443 if (led == LED_HD) in gui_flicker_led2() 2458 if (led == LED_HD) in gui_flicker_led2() 2472 gui_flicker_led2 (LED_HD, 0, 0); in gui_flicker_led()
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/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/gui-cocoa/ |
H A D | cocoaui.m | 1898 if (led == LED_HD) 1922 gui_flicker_led2 (LED_HD, 0, 0);
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