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Searched refs:LEVEL_SPECKILLMONSTERS (Results 1 – 3 of 3) sorted by relevance

/dports/games/zdoom/zdoom-2.8.1/src/
H A Dg_level.h165 LEVEL_SPECKILLMONSTERS = 0x00800000, enumerator
H A Dg_mapinfo.cpp1239 { "specialaction_killmonsters", MITYPE_SETFLAG, LEVEL_SPECKILLMONSTERS, 0 },
H A Dp_enemy.cpp3285 if (level.flags & LEVEL_SPECKILLMONSTERS) in DEFINE_ACTION_FUNCTION()