Home
last modified time | relevance | path

Searched refs:LF_MIXNIGHTSCOUNTDOWN (Results 1 – 5 of 5) sorted by relevance

/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Ddoomstat.h376 #define LF_MIXNIGHTSCOUNTDOWN (1<<6) ///< Play sfx_timeup instead of music change for NiGHTS countd… macro
H A Ddeh_tables.c4916 {"LF_MIXNIGHTSCOUNTDOWN",LF_MIXNIGHTSCOUNTDOWN},
H A Ddeh_soc.c1746 mapheaderinfo[num-1]->levelflags |= LF_MIXNIGHTSCOUNTDOWN; in readlevelheader()
1748 mapheaderinfo[num-1]->levelflags &= ~LF_MIXNIGHTSCOUNTDOWN; in readlevelheader()
H A Dp_inter.c3044 if ((mapheaderinfo[gamemap-1]->levelflags & LF_MIXNIGHTSCOUNTDOWN) in P_NiGHTSDamage()
3500 if (mapheaderinfo[gamemap-1]->levelflags & LF_MIXNIGHTSCOUNTDOWN) in P_SpecialStageDamage()
H A Dp_user.c730 if ((mapheaderinfo[gamemap-1]->levelflags & LF_MIXNIGHTSCOUNTDOWN) in P_DeNightserizePlayer()
746 if ((mapheaderinfo[gamemap-1]->levelflags & LF_MIXNIGHTSCOUNTDOWN) in P_DeNightserizePlayer()
817 if (mapheaderinfo[gamemap-1]->levelflags & LF_MIXNIGHTSCOUNTDOWN) in P_NightserizePlayer()
7122 if (mapheaderinfo[gamemap-1]->levelflags & LF_MIXNIGHTSCOUNTDOWN) in P_NiGHTSMovement()