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Searched refs:LICH_ATK_HORIZONTAL_SINGLE (Results 1 – 5 of 5) sorted by relevance

/dports/games/barony/Barony-3.3.7/src/
H A Dmonster_lichice.cpp1245 monsterLichIceCastSeq = LICH_ATK_HORIZONTAL_SINGLE; in lichIceSetNextAttack()
1268 case LICH_ATK_HORIZONTAL_SINGLE: in lichIceSetNextAttack()
1283 monsterLichIceCastSeq = LICH_ATK_HORIZONTAL_SINGLE; in lichIceSetNextAttack()
1311 monsterLichFireMeleeSeq = LICH_ATK_HORIZONTAL_SINGLE; in lichIceSetNextAttack()
1333 monsterLichIceCastSeq = LICH_ATK_HORIZONTAL_SINGLE; in lichIceSetNextAttack()
1346 monsterLichIceCastSeq = LICH_ATK_HORIZONTAL_SINGLE; in lichIceSetNextAttack()
1359 monsterLichIceCastSeq = LICH_ATK_HORIZONTAL_SINGLE; in lichIceSetNextAttack()
H A Dmonster_lichfire.cpp1141 monsterLichFireMeleeSeq = LICH_ATK_HORIZONTAL_SINGLE; in lichFireSetNextAttack()
1161 case LICH_ATK_HORIZONTAL_SINGLE: in lichFireSetNextAttack()
1187 monsterLichFireMeleeSeq = LICH_ATK_HORIZONTAL_SINGLE; in lichFireSetNextAttack()
1210 monsterLichFireMeleeSeq = LICH_ATK_HORIZONTAL_SINGLE; in lichFireSetNextAttack()
1228 monsterLichFireMeleeSeq = LICH_ATK_HORIZONTAL_SINGLE; in lichFireSetNextAttack()
H A Dmonster.hpp774 static const int LICH_ATK_HORIZONTAL_SINGLE = 1; variable
H A Dactmonster.cpp6826 my->monsterLichFireMeleeSeq = LICH_ATK_HORIZONTAL_SINGLE; in actMonster()
6901 else if ( my->monsterLichFireMeleeSeq == LICH_ATK_HORIZONTAL_SINGLE ) in actMonster()
6946 my->monsterLichIceCastSeq = LICH_ATK_HORIZONTAL_SINGLE; in actMonster()
7010 || my->monsterLichIceCastSeq == LICH_ATK_HORIZONTAL_SINGLE in actMonster()
H A Dentity.cpp12340 case LICH_ATK_HORIZONTAL_SINGLE: in getAttackPose()
12375 case LICH_ATK_HORIZONTAL_SINGLE: in getAttackPose()