/dports/java/eclipse/eclipse.platform.releng.aggregator-R4_16/eclipse.platform.ui/tests/org.eclipse.ui.tests/Eclipse UI Tests/org/eclipse/ui/tests/dynamicplugins/ |
H A D | DecoratorTests.java | 31 public static final String LIGHT1 = "lightDecorator1"; field in DecoratorTests 41 assertFalse(hasDecorator(LIGHT1)); in testDecorators() 45 assertTrue(hasDecorator(LIGHT1)); in testDecorators() 49 assertFalse(hasDecorator(LIGHT1)); in testDecorators()
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/dports/games/edge/Edge-1.35-source/data/doom/ |
H A D | weapons.ddf | 64 PISF:A:7:BRIGHT:LIGHT1, 92 SHT2:I:4:BRIGHT:LIGHT1, 118 SHTF:A:4:BRIGHT:LIGHT1, 139 CHGF:A:5:BRIGHT:LIGHT1, 160 MISF:A:3:BRIGHT:LIGHT1, 181 PLSF:A:2:BRIGHT:LIGHT1, 203 BFGF:A:11:BRIGHT:LIGHT1,
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/dports/games/edge/Edge-1.35/doom_ddf/ |
H A D | weapons.ddf | 64 PISF:A:7:BRIGHT:LIGHT1, 92 SHT2:I:4:BRIGHT:LIGHT1, 118 SHTF:A:4:BRIGHT:LIGHT1, 139 CHGF:A:5:BRIGHT:LIGHT1, 160 MISF:A:3:BRIGHT:LIGHT1, 181 PLSF:A:2:BRIGHT:LIGHT1, 203 BFGF:A:11:BRIGHT:LIGHT1,
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/dports/games/NBlood/NBlood-a1689a4/source/sw/src/ |
H A D | names.h | 68 #define LIGHT1 2035 macro
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/dports/games/jfsw/jfsw-c434002/src/ |
H A D | names.h | 68 #define LIGHT1 2035 macro
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/dports/editors/abiword/abiword-3.0.5/plugins/openxml/common/xp/ |
H A D | OXML_Types.h | 105 LIGHT1, enumerator
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/dports/editors/abiword/abiword-3.0.5/plugins/openxml/imp/xp/ |
H A D | OXMLi_ListenerState_Theme.cpp | 65 if (!strcmp(val, "lt1")) { color = m_theme->getColor(LIGHT1); in startElement() 130 m_theme->setColor(LIGHT1, color); in startElement()
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H A D | OXMLi_ListenerState_Common.cpp | 454 color = theme->getColor(LIGHT1); in startElement()
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/dports/cad/z88/Z88OS-15/src/z88o/win/ |
H A D | z88o.ogl | 25 LIGHT1 START 30 LIGHT1 END
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/dports/cad/z88/Z88OS-15/bin/win64/ |
H A D | z88o.ogl | 25 LIGHT1 START 30 LIGHT1 END
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/dports/cad/z88/Z88OS-15/bin/win32/ |
H A D | z88o.ogl | 25 LIGHT1 START 30 LIGHT1 END
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Samples/Media/volumeTerrain/ |
H A D | triplanarReferencePS.cg | 57 #if LIGHT1 155 #if LIGHT1
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H A D | triplanarReferencePS.glsl | 15 #if LIGHT1 167 #if LIGHT1
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/dports/cad/z88/Z88OS-15/bin/mac/ |
H A D | z88.fcd | 70 LIGHT1 START 75 LIGHT1 END
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/dports/cad/z88/Z88OS-15/src/z88o/unix/ |
H A D | z88.fcd | 70 LIGHT1 START 75 LIGHT1 END
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/dports/cad/z88/Z88OS-15/bin/unix64/ |
H A D | z88.fcd | 70 LIGHT1 START 75 LIGHT1 END
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/dports/lang/python-legacy/Python-2.7.18/Lib/plat-irix5/ |
H A D | GL.py | 333 LIGHT1 = 1101 variable
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/dports/lang/python-legacy/Python-2.7.18/Lib/plat-irix6/ |
H A D | GL.py | 333 LIGHT1 = 1101 variable
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/dports/lang/python27/Python-2.7.18/Lib/plat-irix5/ |
H A D | GL.py | 333 LIGHT1 = 1101 variable
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/dports/lang/python27/Python-2.7.18/Lib/plat-irix6/ |
H A D | GL.py | 333 LIGHT1 = 1101 variable
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/dports/games/sdl_jewels/SDL_jewels-1.1.1/ |
H A D | ChangeLog | 61 disabled LIGHT0 and LIGHT1 so it doesn't appear as a dark region.
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/dports/science/afni/afni-AFNI_21.3.16/src/SUMA/ |
H A D | SUMA_volume_render.c | 495 SER->LIGHT1 = glIsEnabled(GL_LIGHT1); in SUMA_RecordEnablingState() 548 if (SER->LIGHT1) glEnable(GL_LIGHT1); in SUMA_RestoreEnablingState() 627 "GL_LIGHT1", SER->LIGHT1 ? "+++":"---"); in SUMA_EnablingState_Info() 793 if (SERnew->LIGHT1 != SERref->LIGHT1) { in SUMA_DiffEnablingState_Info() 796 SERnew->LIGHT1 , SERref->LIGHT1); in SUMA_DiffEnablingState_Info() 870 SERnew->LIGHT1 = SERref->LIGHT1 ; in SUMA_CopyEnablingState()
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H A D | SUMA_define.h | 2415 int LIGHT1; member
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/dports/graphics/rayshade/rayshade.4.0/rayview/ |
H A D | glmethods.c | 778 lmbind(LIGHT1, 2); in LightDrawInit()
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/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/util/ |
H A D | dumpstate.c | 910 EDEF(LIGHT1),
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