Searched refs:LIGHTBLOCK (Results 1 – 15 of 15) sorted by relevance
47 static LIGHTBLOCK *FreeLightBlockList[maxlightblocks];49 static LIGHTBLOCK FreeLightBlockData[maxlightblocks];369 LIGHTBLOCK *FreeBlkPtr = &FreeLightBlockData[0]; in InitialiseLightBlocks()385 LIGHTBLOCK* AllocateLightBlock(void) in AllocateLightBlock()403 for(i = sizeof(LIGHTBLOCK)/4; i!=0; i--) in AllocateLightBlock()413 void DeallocateLightBlock(LIGHTBLOCK *lptr) in DeallocateLightBlock()453 LIGHTBLOCK* AddLightBlock(DISPLAYBLOCK *dptr, LIGHTBLOCK *lptr_to_add) in AddLightBlock()457 LIGHTBLOCK **larrayptr; in AddLightBlock()458 LIGHTBLOCK **freelarrayptr; in AddLightBlock()459 LIGHTBLOCK *lptr = 0; in AddLightBlock()[all …]
1661 LIGHTBLOCK **larrayptr; in VertexIntensity_Pred_Thermal()1662 LIGHTBLOCK *lptr; in VertexIntensity_Pred_Thermal()1776 LIGHTBLOCK **larrayptr; in VertexIntensity_Pred_SeeAliens()1777 LIGHTBLOCK *lptr; in VertexIntensity_Pred_SeeAliens()1860 LIGHTBLOCK **larrayptr; in VertexIntensity_Pred_SeePredatorTech()1861 LIGHTBLOCK *lptr; in VertexIntensity_Pred_SeePredatorTech()1945 LIGHTBLOCK **larrayptr; in VertexIntensity_ImageIntensifier()1946 LIGHTBLOCK *lptr; in VertexIntensity_ImageIntensifier()2120 LIGHTBLOCK *lptr; in VertexIntensity_Standard_Opt()2321 LIGHTBLOCK *lptr; in VertexIntensity_DiscoInferno()[all …]
440 LIGHTBLOCK *lptr_array = mptr->m_lightarray; in AllocateModuleObject()
238 LIGHTBLOCK * lp = dptr->ObLights[j]; in LightFXBehaveFun()264 LIGHTBLOCK * lp = dptr->ObLights[j]; in LightFXBehaveFun()295 LIGHTBLOCK * lp = dptr->ObLights[j]; in LightFXBehaveFun()381 LIGHTBLOCK * lp = dptr->ObLights[j]; in LightFXBehaveFun()445 LIGHTBLOCK * lp = dptr->ObLights[j]; in LightFXBehaveFun()526 LIGHTBLOCK * lp = dptr->ObLights[j]; in LightFXBehaveFun()602 LIGHTBLOCK * lp = dptr->ObLights[j]; in LoadStrategy_LightFx()
45 LIGHTBLOCK* light;95 LIGHTBLOCK* light;
72 LIGHTBLOCK *LightSourcesForObject[MaxLightsPerObject];132 LIGHTBLOCK *lptr; in LightSourcesInRangeOfObject()227 LIGHTBLOCK *lptr = &(lightElementPtr->LightBlock); in LightSourcesInRangeOfObject()270 LIGHTBLOCK *lptr = dispPtr->ObLights[j]; in LightIntensityAtPoint()800 LIGHTBLOCK *lptr; in UpdateObjectLights()801 LIGHTBLOCK **larrayptr = &dptr->ObLights[0]; in UpdateObjectLights()
28 LIGHTBLOCK *lightPtr; in AddLightingEffectToObject()231 LIGHTBLOCK *lightPtr = dptr->ObLights[--numlights]; in LightBlockDeallocation()283 LIGHTBLOCK *lightPtr = &(lightElementPtr->LightBlock); in MakeLightElement()375 LIGHTBLOCK *lightPtr = &(lightElementPtr->LightBlock); in HandleLightElementSystem()
42 LIGHTBLOCK LightBlock;
165 LIGHTBLOCK *lightPtr = dptr->ObLights[0]; in VideoScreenBehaviour()
2890 LIGHTBLOCK *lPtr = pl_bhv->light; in HandleParticleSystem()3390 LIGHTBLOCK *lPtr = objectPtr->ObLights[0]; in DoFlareCorona()
1602 LIGHTBLOCK *lightPtr = sbPtr->SBdptr->ObLights[0];
713 } LIGHTBLOCK; typedef845 LIGHTBLOCK *ObLights[MaxObjectLights];1968 LIGHTBLOCK *lptr,2041 LIGHTBLOCK* AllocateLightBlock(void);2042 void DeallocateLightBlock(LIGHTBLOCK *lptr);2044 LIGHTBLOCK* AddLightBlock(DISPLAYBLOCK *dptr, LIGHTBLOCK *lptr_to_add);2045 void DeleteLightBlock(LIGHTBLOCK *lptr, DISPLAYBLOCK *dptr);
1728 void setup_placed_light_data (LIGHTBLOCK * lPtr, Placed_Object_Light_Chunk * lc);1765 pltd->light=(LIGHTBLOCK*) PoolAllocateMem(sizeof(LIGHTBLOCK)); in add_placed_light()3370 void setup_light_data (LIGHTBLOCK * lPtr, Light_Chunk * lc) in setup_light_data()3402 void setup_placed_light_data (LIGHTBLOCK * lPtr, Placed_Object_Light_Chunk * lc) in setup_placed_light_data()3552 …this_mod->m_lightarray = (LIGHTBLOCK *) PoolAllocateMem (sizeof(LIGHTBLOCK)*(lights_for_this_modul… in SetUpRunTimeLights()3559 LIGHTBLOCK * lPtr = this_mod->m_lightarray; in SetUpRunTimeLights()
4188 LIGHTBLOCK *lptr = dispPtr->ObLights[j]; in LightSourceWaterPoint()4237 LIGHTBLOCK *lptr = dispPtr->ObLights[j]; in LightIntensityAtPoint()
3692 LIGHTBLOCK *lightPtr = sbPtr->SBdptr->ObLights[0]; in MaintainGhosts()