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Searched refs:LIGHTINGTEXTUREWIDTH (Results 1 – 1 of 1) sorted by relevance

/dports/science/py-pymol/pymol-open-source-2.4.0/layer0/
H A DShaderMgr.cpp1405 #define LIGHTINGTEXTUREWIDTH 64 macro
1437 unsigned char texture_AS[LIGHTINGTEXTUREWIDTH][LIGHTINGTEXTUREWIDTH][2]; in Generate_LightingTexture()
1479 const float vz = LIGHTINGTEXTUREWIDTH / 2; in Generate_LightingTexture()
1482 for (int y = 0; y < LIGHTINGTEXTUREWIDTH; ++y) { in Generate_LightingTexture()
1483 for (int x = 0; x < LIGHTINGTEXTUREWIDTH; ++x) { in Generate_LightingTexture()
1552 /* width */ LIGHTINGTEXTUREWIDTH, in Generate_LightingTexture()
1553 /* height */ LIGHTINGTEXTUREWIDTH, in Generate_LightingTexture()