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Searched refs:LIGHTMAP_ENABLED (Results 1 – 2 of 2) sorted by relevance

/dports/games/scourge/scourge/src/render/
H A Dmap.cpp141 LIGHTMAP_ENABLED = 0; in Map()
208 lightMap[x][y] = ( LIGHTMAP_ENABLED ? 0 : 1 ); in Map()
410 lightMap[x][y] = ( LIGHTMAP_ENABLED ? 0 : 1 ); in reset()
3302 lightMap[x][y] = ( LIGHTMAP_ENABLED && settings->isLightMapEnabled() ? 0 : 1 ); in configureLightMap()
3305 if ( !( LIGHTMAP_ENABLED && settings->isLightMapEnabled() ) ) in configureLightMap()
3537 LIGHTMAP_ENABLED = ( LIGHTMAP_ENABLED ? 0 : 1 ); in toggleLightMap()
3539 return LIGHTMAP_ENABLED; in toggleLightMap()
4677 LIGHTMAP_ENABLED = this->helper->isLightMapEnabled(); in setMapRenderHelper()
H A Dmap.h246 int LIGHTMAP_ENABLED; variable