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Searched refs:LIGHTMODE_actor_use_base_palette (Results 1 – 6 of 6) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/
H A Dvars.cpp568 …_currentLights = LIGHTMODE_actor_use_base_palette | LIGHTMODE_actor_use_colors | LIGHTMODE_room_li… in resetScummVars()
586 …VAR(VAR_CURRENT_LIGHTS) = LIGHTMODE_actor_use_base_palette | LIGHTMODE_actor_use_colors | LIGHTMOD… in resetScummVars()
H A Dscumm.h189 LIGHTMODE_actor_use_base_palette = 1 << 0, enumerator
H A Dcostume.cpp766 if (_vm->getCurrentLights() & LIGHTMODE_actor_use_base_palette) in drawLimb()
/dports/games/scummvm/scummvm-2.5.1/engines/scumm/
H A Dvars.cpp571 …_currentLights = LIGHTMODE_actor_use_base_palette | LIGHTMODE_actor_use_colors | LIGHTMODE_room_li… in resetScummVars()
589 …VAR(VAR_CURRENT_LIGHTS) = LIGHTMODE_actor_use_base_palette | LIGHTMODE_actor_use_colors | LIGHTMOD… in resetScummVars()
H A Dscumm.h138 LIGHTMODE_actor_use_base_palette = 1 << 0, enumerator
H A Dcostume.cpp771 if (_vm->getCurrentLights() & LIGHTMODE_actor_use_base_palette) in drawLimb()