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Searched refs:LIGHT_SRC_SPELL (Results 1 – 7 of 7) sorted by relevance

/dports/games/vultures-eye/vulture-2.3.67/slashem/include/
H A Dconfig.h397 #define LIGHT_SRC_SPELL /* WAC Light sourced spells (wac@intergate.bc.ca)*/ macro
/dports/games/vultures-eye/vulture-2.3.67/slashem/src/
H A Dzap.c3158 #ifdef LIGHT_SRC_SPELL
3174 #ifdef LIGHT_SRC_SPELL
3179 #ifdef LIGHT_SRC_SPELL
3250 #ifdef LIGHT_SRC_SPELL
3345 #ifdef LIGHT_SRC_SPELL
3398 #ifdef LIGHT_SRC_SPELL
3880 #ifdef LIGHT_SRC_SPELL
3951 #ifdef LIGHT_SRC_SPELL
3988 #ifdef LIGHT_SRC_SPELL
4228 #ifdef LIGHT_SRC_SPELL
H A Dexplode.c291 #ifdef LIGHT_SRC_SPELL
540 #ifdef LIGHT_SRC_SPELL
/dports/games/vultures-eye/vulture-2.3.67/unnethack/sys/autoconf/
H A Dconfigure.ac385 # NETHACK_ARG(light-src-spell,[Spells are light sources],LIGHT_SRC_SPELL,yes)
/dports/games/unnethack/unnethack-5.1.0-20131208/sys/autoconf/
H A Dconfigure.ac399 # NETHACK_ARG(light-src-spell,[Spells are light sources],LIGHT_SRC_SPELL,yes)
/dports/games/vultures-eye/vulture-2.3.67/slashem/util/
H A Dmakedefs.c746 #ifdef LIGHT_SRC_SPELL
/dports/games/vultures-eye/vulture-2.3.67/dist/linux/debian/
H A Ddebian.patch2486 +#define LIGHT_SRC_SPELL /* WAC Light sourced spells (wac@intergate.bc.ca)*/