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Searched refs:LINK_WIDTH (Results 1 – 4 of 4) sorted by relevance

/dports/graphics/dia/dia-0.97.3/objects/Istar/
H A Dlink.c71 #define LINK_WIDTH 0.12 macro
204 return distance_bez_line_point(link->line, 3, LINK_WIDTH, point); in link_distance_from()
477 w=LINK_WIDTH; in link_draw()
485 w=1.5*LINK_WIDTH; in link_draw()
489 w=1.5*LINK_WIDTH; in link_draw()
581 extra->end_long = LINK_WIDTH/2.0; in link_create()
582 extra->end_trans = MAX(LINK_WIDTH,LINK_ARROWLEN)/2.0; in link_create()
/dports/games/endless-sky/endless-sky-0.9.14/source/
H A DMapPanel.cpp109 const float MapPanel::LINK_WIDTH = 1.2f; member in MapPanel
282 LineShader::Draw(from - unit, to + unit, LINK_WIDTH, lineColor); in DrawMiniMap()
346 LINK_WIDTH, bright); in DrawMiniMap()
348 LineShader::Draw(to, to + Angle(-30.).Rotate(unit) * -10., LINK_WIDTH, bright); in DrawMiniMap()
349 LineShader::Draw(to, to + Angle(30.).Rotate(unit) * -10., LINK_WIDTH, bright); in DrawMiniMap()
1032 LineShader::Draw(from, to, LINK_WIDTH, wormholeDim); in DrawWormholes()
1041 LineShader::Draw(from, fromTip, LINK_WIDTH, arrowColor); in DrawWormholes()
1042 LineShader::Draw(from - arrowLeft, fromTip, LINK_WIDTH, arrowColor); in DrawWormholes()
1043 LineShader::Draw(from - arrowRight, fromTip, LINK_WIDTH, arrowColor); in DrawWormholes()
1060 LineShader::Draw(from, to, LINK_WIDTH, link.color); in DrawLinks()
H A DMapPanel.h53 static const float LINK_WIDTH; variable
/dports/graphics/blender/blender-2.91.0/source/blender/editors/space_node/
H A Ddrawnode.c3777 #define LINK_WIDTH (2.5f * UI_DPI_FAC) macro
3942 GPU_batch_uniform_1f(g_batch_link.batch, "expandSize", snode->aspect * LINK_WIDTH); in nodelink_batch_draw()
4025 GPU_batch_uniform_1f(batch, "expandSize", snode->aspect * LINK_WIDTH); in node_draw_link_bezier()