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Searched refs:LIZTROOPSTAYPUT__STATIC (Results 1 – 6 of 6) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/
H A Dnamesdyn.cpp352 { "LIZTROOPSTAYPUT", DVPTR(LIZTROOPSTAYPUT), LIZTROOPSTAYPUT__STATIC },
980 int32_t LIZTROOPSTAYPUT = LIZTROOPSTAYPUT__STATIC;
H A Dnamesdyn.h407 #define LIZTROOPSTAYPUT__STATIC 1682 macro
H A Dgame.cpp1995 case LIZTROOPSTAYPUT__STATIC: in A_Spawn()
2046 case LIZTROOPSTAYPUT__STATIC: in A_Spawn()
/dports/games/NBlood/NBlood-a1689a4/source/rr/src/
H A Dnamesdyn.cpp460 { "LIZTROOPSTAYPUT", DVPTR(LIZTROOPSTAYPUT), LIZTROOPSTAYPUT__STATIC, 0 },
1912 int32_t LIZTROOPSTAYPUT = LIZTROOPSTAYPUT__STATIC;
H A Dnamesdyn.h442 #define LIZTROOPSTAYPUT__STATIC 1682 macro
H A Dgame.cpp3168 case LIZTROOPSTAYPUT__STATIC: in A_Spawn()
3233 case LIZTROOPSTAYPUT__STATIC: in A_Spawn()