Searched refs:LLM_NIGHTSATTACK (Results 1 – 1 of 1) sorted by relevance
141 LLM_NIGHTSATTACK enumerator5030 case LLM_NIGHTSATTACK: in M_LevelAvailableOnPlatter()5109 case LLM_NIGHTSATTACK: in M_CanShowLevelOnPlatter()6095 if (levellistmode == LLM_NIGHTSATTACK)8081 levellistmode = LLM_NIGHTSATTACK;9896 if (levellistmode == LLM_NIGHTSATTACK)10130 levellistmode = LLM_NIGHTSATTACK; // Don't be dependent on cv_newgametype