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Searched refs:LOAD_CODE (Results 1 – 4 of 4) sorted by relevance

/dports/games/ldmud/ldmud-3.3.720/src/
H A Dbytecode.h128 #define LOAD_CODE(p) (*(p)++) macro
H A Dinterpret.c7874 full_instr = instruction = LOAD_CODE(pc); in eval_instruction()
/dports/science/dakota/dakota-6.13.0-release-public.src-UI/packages/external/trilinos/cmake/tribits/core/package_arch/
H A DTribitsWriteClientExportFiles.cmake777 SET(LOAD_CODE "# Load configurations from enabled packages") variable
779 SET(LOAD_CODE "${LOAD_CODE} variable
782 SET(PROJECT_CONFIG_CODE "${PROJECT_CONFIG_CODE}\n${LOAD_CODE}")
/dports/lang/fpc-source/fpc-3.2.2/packages/os2units/src/
H A Dmmbase.pas854 LOAD_CODE =$80000000; // DSP load needed */