/dports/emulators/mess/mame-mame0226/src/devices/sound/ |
H A D | pokey.cpp | 92 #define LOG_RAND(x) do { if (VERBOSE_RAND) logerror x; } while (0) macro 808 LOG_RAND(("POKEY '%s' rand9[$%05x]: $%02x\n", tag(), m_p9, data)); in read() 813 LOG_RAND(("POKEY '%s' rand17[$%05x]: $%02x\n", tag(), m_p17, data)); in read() 1156 LOG_RAND(("rand %d\n", size)); in poly_init_9_17() 1169 LOG_RAND(("%05x: %02x\n", i, *poly)); in poly_init_9_17() 1182 LOG_RAND(("%05x: %02x\n", i, *poly)); in poly_init_9_17()
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/dports/emulators/mame/mame-mame0226/src/devices/sound/ |
H A D | pokey.cpp | 92 #define LOG_RAND(x) do { if (VERBOSE_RAND) logerror x; } while (0) macro 808 LOG_RAND(("POKEY '%s' rand9[$%05x]: $%02x\n", tag(), m_p9, data)); in read() 813 LOG_RAND(("POKEY '%s' rand17[$%05x]: $%02x\n", tag(), m_p17, data)); in read() 1156 LOG_RAND(("rand %d\n", size)); in poly_init_9_17() 1169 LOG_RAND(("%05x: %02x\n", i, *poly)); in poly_init_9_17() 1182 LOG_RAND(("%05x: %02x\n", i, *poly)); in poly_init_9_17()
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/dports/games/libretro-mame2000/mame2000-libretro-e364a15/src/sound/ |
H A D | pokey.c | 99 #define LOG_RAND(x) logerror x macro 101 #define LOG_RAND(x) macro 564 LOG_RAND(("rand %d\n", size)); in rand_init() 568 LOG_RAND(("%05x: %02x\n", x, *rng)); in rand_init() 883 LOG_RAND(("POKEY #%d adjust %u rand9[$%05x]: $%02x\n", chip, adjust, p->r9, p->RANDOM)); in pokey_register_r() 888 LOG_RAND(("POKEY #%d adjust %u rand17[$%05x]: $%02x\n", chip, adjust, p->r17, p->RANDOM)); in pokey_register_r() 893 LOG_RAND(("POKEY #%d rand17 freezed (SKCTL): $%02x\n", chip, p->RANDOM)); in pokey_register_r()
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/snd/ |
H A D | pokey.cpp | 93 #define LOG_RAND(x) bprintf x macro 95 #define LOG_RAND(x) macro 603 LOG_RAND((errorlog,"rand %d\n", size)); in rand_init() 610 LOG_RAND((errorlog, "%05x: %02x\n", x, *rng)); in rand_init() 1026 LOG_RAND((0, L"POKEY #%d rand17 freezed (SKCTL): $%02x\n", chip, p->RANDOM)); in pokey_register_r() 1031 LOG_RAND((0, L"POKEY #%d adjust %x rand9[$%05x]: $%02x\n", chip, adjust, p->r9, p->RANDOM)); in pokey_register_r() 1036 LOG_RAND((0, L"POKEY #%d adjust %x rand17[$%05x]: $%02x\n", chip, adjust, p->r17, p->RANDOM)); in pokey_register_r()
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/snd/ |
H A D | pokey.cpp | 93 #define LOG_RAND(x) bprintf x macro 95 #define LOG_RAND(x) macro 603 LOG_RAND((errorlog,"rand %d\n", size)); in rand_init() 610 LOG_RAND((errorlog, "%05x: %02x\n", x, *rng)); in rand_init() 1026 LOG_RAND((0, L"POKEY #%d rand17 freezed (SKCTL): $%02x\n", chip, p->RANDOM)); in pokey_register_r() 1031 LOG_RAND((0, L"POKEY #%d adjust %x rand9[$%05x]: $%02x\n", chip, adjust, p->r9, p->RANDOM)); in pokey_register_r() 1036 LOG_RAND((0, L"POKEY #%d adjust %x rand17[$%05x]: $%02x\n", chip, adjust, p->r17, p->RANDOM)); in pokey_register_r()
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/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/sound/ |
H A D | pokey.c | 103 #define LOG_RAND(x) logerror x macro 105 #define LOG_RAND(x) macro 574 LOG_RAND(("rand %d\n", size)); in rand_init() 581 LOG_RAND(("%05x: %02x\n", x, *rng)); in rand_init() 913 LOG_RAND(("POKEY #%d rand17 freezed (SKCTL): $%02x\n", chip, p->RANDOM)); in pokey_register_r() 918 LOG_RAND(("POKEY #%d adjust %u rand9[$%05x]: $%02x\n", chip, adjust, p->r9, p->RANDOM)); in pokey_register_r() 923 LOG_RAND(("POKEY #%d adjust %u rand17[$%05x]: $%02x\n", chip, adjust, p->r17, p->RANDOM)); in pokey_register_r()
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/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/sound/ |
H A D | pokey.c | 109 #define LOG_RAND(x) logerror x macro 111 #define LOG_RAND(x) macro 580 LOG_RAND(("rand %d\n", size)); in rand_init() 587 LOG_RAND(("%05x: %02x\n", x, *rng)); in rand_init() 919 LOG_RAND(("POKEY #%d rand17 freezed (SKCTL): $%02x\n", chip, p->RANDOM)); in pokey_register_r() 924 LOG_RAND(("POKEY #%d adjust %u rand9[$%05x]: $%02x\n", chip, adjust, p->r9, p->RANDOM)); in pokey_register_r() 929 LOG_RAND(("POKEY #%d adjust %u rand17[$%05x]: $%02x\n", chip, adjust, p->r17, p->RANDOM)); in pokey_register_r()
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/dports/audio/deadbeef/deadbeef-0.7.2/plugins/gme/game-music-emu-0.6pre/vgmplay/VGMPlay/chips/ |
H A D | pokey.c | 100 #define LOG_RAND(x) do { if (VERBOSE_RAND) logerror x; } while (0) macro 571 LOG_RAND(("rand %d\n", size)); in rand_init() 578 LOG_RAND(("%05x: %02x\n", x, *rng)); in rand_init()
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/dports/audio/vgmplay/vgmplay-0.40.9_2/chips/ |
H A D | pokey.c | 99 #define LOG_RAND(x) do { if (VERBOSE_RAND) logerror x; } while (0) macro 574 LOG_RAND(("rand %d\n", size)); in rand_init() 581 LOG_RAND(("%05x: %02x\n", x, *rng)); in rand_init()
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