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Searched refs:LOG_RAND (Results 1 – 9 of 9) sorted by relevance

/dports/emulators/mess/mame-mame0226/src/devices/sound/
H A Dpokey.cpp92 #define LOG_RAND(x) do { if (VERBOSE_RAND) logerror x; } while (0) macro
808 LOG_RAND(("POKEY '%s' rand9[$%05x]: $%02x\n", tag(), m_p9, data)); in read()
813 LOG_RAND(("POKEY '%s' rand17[$%05x]: $%02x\n", tag(), m_p17, data)); in read()
1156 LOG_RAND(("rand %d\n", size)); in poly_init_9_17()
1169 LOG_RAND(("%05x: %02x\n", i, *poly)); in poly_init_9_17()
1182 LOG_RAND(("%05x: %02x\n", i, *poly)); in poly_init_9_17()
/dports/emulators/mame/mame-mame0226/src/devices/sound/
H A Dpokey.cpp92 #define LOG_RAND(x) do { if (VERBOSE_RAND) logerror x; } while (0) macro
808 LOG_RAND(("POKEY '%s' rand9[$%05x]: $%02x\n", tag(), m_p9, data)); in read()
813 LOG_RAND(("POKEY '%s' rand17[$%05x]: $%02x\n", tag(), m_p17, data)); in read()
1156 LOG_RAND(("rand %d\n", size)); in poly_init_9_17()
1169 LOG_RAND(("%05x: %02x\n", i, *poly)); in poly_init_9_17()
1182 LOG_RAND(("%05x: %02x\n", i, *poly)); in poly_init_9_17()
/dports/games/libretro-mame2000/mame2000-libretro-e364a15/src/sound/
H A Dpokey.c99 #define LOG_RAND(x) logerror x macro
101 #define LOG_RAND(x) macro
564 LOG_RAND(("rand %d\n", size)); in rand_init()
568 LOG_RAND(("%05x: %02x\n", x, *rng)); in rand_init()
883 LOG_RAND(("POKEY #%d adjust %u rand9[$%05x]: $%02x\n", chip, adjust, p->r9, p->RANDOM)); in pokey_register_r()
888 LOG_RAND(("POKEY #%d adjust %u rand17[$%05x]: $%02x\n", chip, adjust, p->r17, p->RANDOM)); in pokey_register_r()
893 LOG_RAND(("POKEY #%d rand17 freezed (SKCTL): $%02x\n", chip, p->RANDOM)); in pokey_register_r()
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/snd/
H A Dpokey.cpp93 #define LOG_RAND(x) bprintf x macro
95 #define LOG_RAND(x) macro
603 LOG_RAND((errorlog,"rand %d\n", size)); in rand_init()
610 LOG_RAND((errorlog, "%05x: %02x\n", x, *rng)); in rand_init()
1026 LOG_RAND((0, L"POKEY #%d rand17 freezed (SKCTL): $%02x\n", chip, p->RANDOM)); in pokey_register_r()
1031 LOG_RAND((0, L"POKEY #%d adjust %x rand9[$%05x]: $%02x\n", chip, adjust, p->r9, p->RANDOM)); in pokey_register_r()
1036 LOG_RAND((0, L"POKEY #%d adjust %x rand17[$%05x]: $%02x\n", chip, adjust, p->r17, p->RANDOM)); in pokey_register_r()
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/snd/
H A Dpokey.cpp93 #define LOG_RAND(x) bprintf x macro
95 #define LOG_RAND(x) macro
603 LOG_RAND((errorlog,"rand %d\n", size)); in rand_init()
610 LOG_RAND((errorlog, "%05x: %02x\n", x, *rng)); in rand_init()
1026 LOG_RAND((0, L"POKEY #%d rand17 freezed (SKCTL): $%02x\n", chip, p->RANDOM)); in pokey_register_r()
1031 LOG_RAND((0, L"POKEY #%d adjust %x rand9[$%05x]: $%02x\n", chip, adjust, p->r9, p->RANDOM)); in pokey_register_r()
1036 LOG_RAND((0, L"POKEY #%d adjust %x rand17[$%05x]: $%02x\n", chip, adjust, p->r17, p->RANDOM)); in pokey_register_r()
/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/sound/
H A Dpokey.c103 #define LOG_RAND(x) logerror x macro
105 #define LOG_RAND(x) macro
574 LOG_RAND(("rand %d\n", size)); in rand_init()
581 LOG_RAND(("%05x: %02x\n", x, *rng)); in rand_init()
913 LOG_RAND(("POKEY #%d rand17 freezed (SKCTL): $%02x\n", chip, p->RANDOM)); in pokey_register_r()
918 LOG_RAND(("POKEY #%d adjust %u rand9[$%05x]: $%02x\n", chip, adjust, p->r9, p->RANDOM)); in pokey_register_r()
923 LOG_RAND(("POKEY #%d adjust %u rand17[$%05x]: $%02x\n", chip, adjust, p->r17, p->RANDOM)); in pokey_register_r()
/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/sound/
H A Dpokey.c109 #define LOG_RAND(x) logerror x macro
111 #define LOG_RAND(x) macro
580 LOG_RAND(("rand %d\n", size)); in rand_init()
587 LOG_RAND(("%05x: %02x\n", x, *rng)); in rand_init()
919 LOG_RAND(("POKEY #%d rand17 freezed (SKCTL): $%02x\n", chip, p->RANDOM)); in pokey_register_r()
924 LOG_RAND(("POKEY #%d adjust %u rand9[$%05x]: $%02x\n", chip, adjust, p->r9, p->RANDOM)); in pokey_register_r()
929 LOG_RAND(("POKEY #%d adjust %u rand17[$%05x]: $%02x\n", chip, adjust, p->r17, p->RANDOM)); in pokey_register_r()
/dports/audio/deadbeef/deadbeef-0.7.2/plugins/gme/game-music-emu-0.6pre/vgmplay/VGMPlay/chips/
H A Dpokey.c100 #define LOG_RAND(x) do { if (VERBOSE_RAND) logerror x; } while (0) macro
571 LOG_RAND(("rand %d\n", size)); in rand_init()
578 LOG_RAND(("%05x: %02x\n", x, *rng)); in rand_init()
/dports/audio/vgmplay/vgmplay-0.40.9_2/chips/
H A Dpokey.c99 #define LOG_RAND(x) do { if (VERBOSE_RAND) logerror x; } while (0) macro
574 LOG_RAND(("rand %d\n", size)); in rand_init()
581 LOG_RAND(("%05x: %02x\n", x, *rng)); in rand_init()