Searched refs:LOOK_TALKING_SPEED (Results 1 – 3 of 3) sorted by relevance
1571 #define LOOK_TALKING_SPEED 0.15f macro2085 float lookAngleSpeed = LOOK_TALKING_SPEED;//shut up the compiler in CG_G2PlayerAngles()2289 lookAngleSpeed = LOOK_TALKING_SPEED; in CG_G2PlayerAngles()2297 lookAngleSpeed = LOOK_TALKING_SPEED; in CG_G2PlayerAngles()2467 float lookAngleSpeed = LOOK_TALKING_SPEED;//shut up the compiler in CG_PlayerAngles()2716 lookAngleSpeed = LOOK_TALKING_SPEED; in CG_PlayerAngles()2724 lookAngleSpeed = LOOK_TALKING_SPEED; in CG_PlayerAngles()
1709 #define LOOK_TALKING_SPEED 0.15f macro2496 float lookAngleSpeed = LOOK_TALKING_SPEED;//shut up the compiler in CG_G2PlayerAngles()2841 lookAngleSpeed = LOOK_TALKING_SPEED; in CG_G2PlayerAngles()2849 lookAngleSpeed = LOOK_TALKING_SPEED; in CG_G2PlayerAngles()3042 float lookAngleSpeed = LOOK_TALKING_SPEED;//shut up the compiler in CG_PlayerAngles()3291 lookAngleSpeed = LOOK_TALKING_SPEED; in CG_PlayerAngles()3299 lookAngleSpeed = LOOK_TALKING_SPEED; in CG_PlayerAngles()
644 #define LOOK_TALKING_SPEED 0.15f macro