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Searched refs:LOOP_OVER (Results 1 – 7 of 7) sorted by relevance

/dports/games/libretro-mame2000/mame2000-libretro-e364a15/src/cpu/adsp2100/
H A D2100ops.c100 #define LOOP_OVER 0x80 /* loop stack overflow */ macro
230 adsp2100.sstat |= LOOP_OVER; in loop_stack_push()
/dports/emulators/mess/mame-mame0226/src/devices/cpu/adsp2100/
H A D2100ops.hxx107 #define LOOP_OVER 0x80 /* loop stack overflow */ macro
237 m_sstat |= LOOP_OVER; in loop_stack_push()
/dports/emulators/mame/mame-mame0226/src/devices/cpu/adsp2100/
H A D2100ops.hxx107 #define LOOP_OVER 0x80 /* loop stack overflow */ macro
237 m_sstat |= LOOP_OVER; in loop_stack_push()
/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/cpu/adsp2100/
H A D2100ops.c105 #define LOOP_OVER 0x80 /* loop stack overflow */ macro
235 adsp2100.sstat |= LOOP_OVER; in loop_stack_push()
/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/cpu/adsp2100/
H A D2100ops.c105 #define LOOP_OVER 0x80 /* loop stack overflow */ macro
235 adsp2100.sstat |= LOOP_OVER; in loop_stack_push()
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/cpu/adsp2100/
H A D2100ops.c116 #define LOOP_OVER 0x80 /* loop stack overflow */ macro
246 adsp->sstat |= LOOP_OVER; in loop_stack_push()
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/cpu/adsp2100/
H A D2100ops.c116 #define LOOP_OVER 0x80 /* loop stack overflow */ macro
246 adsp->sstat |= LOOP_OVER; in loop_stack_push()