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Searched refs:LOS_DEFAULT_RANGE (Results 1 – 15 of 15) sorted by relevance

/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/
H A Dmon-movetarget.cc260 || grid_distance(mon->pos(), you.pos()) >= LOS_DEFAULT_RANGE * 3) in pacified_leave_level()
558 if (grid_distance(mon->pos(), mon->patrol_point) > 2 * LOS_DEFAULT_RANGE) in _choose_random_patrol_target_grid()
574 const int rad = (intel > I_BRAINLESS || !patrol_seen) ? LOS_DEFAULT_RANGE in _choose_random_patrol_target_grid()
757 int dist_thresh = LOS_DEFAULT_RANGE + HERD_COMFORT_RANGE; in _band_wander_target()
815 int dist_thresh = LOS_DEFAULT_RANGE + HERD_COMFORT_RANGE; in _herd_wander_target()
866 int intermediate_thresh = LOS_DEFAULT_RANGE + HERD_COMFORT_RANGE; in _herd_ok()
907 || g_dist >= (LOS_DEFAULT_RANGE + HERD_COMFORT_RANGE)) in _band_ok()
H A Ddefines.h114 #define LOS_DEFAULT_RANGE 7 macro
H A Dmon-behv.cc108 const int ideal_range = LOS_DEFAULT_RANGE / 2; in _set_firing_pos()
810 LOS_DEFAULT_RANGE + 2) in handle_behaviour()
836 && grid_distance(mon->pos(), you.pos()) < LOS_DEFAULT_RANGE) in handle_behaviour()
937 LOS_DEFAULT_RANGE); in set_nearest_monster_foe()
H A Dmon-pathfind.cc45 range = LOS_DEFAULT_RANGE; in mons_tracking_range()
H A Dmapmark.h242 int max_radius = LOS_DEFAULT_RANGE,
H A Dmon-death.cc204 cp.x += random_range(-LOS_DEFAULT_RANGE, LOS_DEFAULT_RANGE); in _explode_corpse()
205 cp.y += random_range(-LOS_DEFAULT_RANGE, LOS_DEFAULT_RANGE); in _explode_corpse()
H A Dexclude.cc78 return LOS_DEFAULT_RANGE - you.get_mutation_level(MUT_NIGHTSTALKER) in _get_full_exclusion_radius()
H A Dlos.cc113 int los_radius = LOS_DEFAULT_RANGE;
H A Dshout.cc489 float mult = float(LOS_DEFAULT_RANGE * 2) / (float)max(abs(delta.x), abs(delta.y)); in _set_allies_withdraw()
H A Dgod-passive.cc730 const int map_radius = LOS_DEFAULT_RANGE + 1; in ash_detect_portals()
H A Dmon-cast.cc2016 noisy(LOS_DEFAULT_RANGE, chief.pos(), chief.mid); in _battle_cry()
3600 < LOS_DEFAULT_RANGE / 2; in _short_target_range()
3614 > LOS_DEFAULT_RANGE / 2; in _long_target_range()
7237 noisy(LOS_DEFAULT_RANGE, mons->pos(), mons->mid); in _siren_sing()
H A Dspl-damage.cc379 int min_dist = LOS_DEFAULT_RANGE - 1; in cast_chain_spell()
3169 const int eff_range = max(3, (6 * i / LOS_DEFAULT_RANGE)); in cast_glaciate()
H A Dplayer.cc681 you.normal_vision = LOS_DEFAULT_RANGE; in update_vision_range()
5009 normal_vision = LOS_DEFAULT_RANGE; in player()
5010 current_vision = LOS_DEFAULT_RANGE; in player()
H A Dspl-data.h3127 2, LOS_DEFAULT_RANGE,
H A Dspl-summoning.cc1326 LOS_DEFAULT_RANGE); di; ++di) in cast_summon_forest()