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Searched refs:LOWER_EPSILON (Results 1 – 8 of 8) sorted by relevance

/dports/games/spring/spring_98.0/rts/lib/assimp/code/
H A DComputeUVMappingProcess.cpp115 const static float LOWER_EPSILON = 10e-3f; in RemoveUVSeams() local
138 if (out[face.mIndices[n]].x <= LOWER_EPSILON) in RemoveUVSeams()
175 else if (!round_to_zero && out[face.mIndices[n]].x <= LOWER_EPSILON) in RemoveUVSeams()
/dports/devel/upp/upp/bazaar/plugin/assimp/code/PostProcessing/
H A DComputeUVMappingProcess.cpp117 const static ai_real LOWER_EPSILON = ai_real( 10e-3 ); in RemoveUVSeams() local
140 if (out[face.mIndices[n]].x <= LOWER_EPSILON) in RemoveUVSeams()
177 else if (!round_to_zero && out[face.mIndices[n]].x <= LOWER_EPSILON) in RemoveUVSeams()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Assimp/code/
H A DComputeUVMappingProcess.cpp115 const static float LOWER_EPSILON = 10e-3f; in RemoveUVSeams() local
138 if (out[face.mIndices[n]].x <= LOWER_EPSILON) in RemoveUVSeams()
175 else if (!round_to_zero && out[face.mIndices[n]].x <= LOWER_EPSILON) in RemoveUVSeams()
/dports/multimedia/assimp/assimp-5.1.3/code/PostProcessing/
H A DComputeUVMappingProcess.cpp117 const static ai_real LOWER_EPSILON = ai_real( 10e-3 ); in RemoveUVSeams() local
140 if (out[face.mIndices[n]].x <= LOWER_EPSILON) in RemoveUVSeams()
177 else if (!round_to_zero && out[face.mIndices[n]].x <= LOWER_EPSILON) in RemoveUVSeams()
/dports/games/doomsday/doomsday-2.3.1/doomsday/external/assimp/code/
H A DComputeUVMappingProcess.cpp115 const static float LOWER_EPSILON = 10e-3f; in RemoveUVSeams() local
138 if (out[face.mIndices[n]].x <= LOWER_EPSILON) in RemoveUVSeams()
175 else if (!round_to_zero && out[face.mIndices[n]].x <= LOWER_EPSILON) in RemoveUVSeams()
/dports/devel/godot/godot-3.2.3-stable/thirdparty/assimp/code/PostProcessing/
H A DComputeUVMappingProcess.cpp117 const static ai_real LOWER_EPSILON = ai_real( 10e-3 ); in RemoveUVSeams() local
140 if (out[face.mIndices[n]].x <= LOWER_EPSILON) in RemoveUVSeams()
177 else if (!round_to_zero && out[face.mIndices[n]].x <= LOWER_EPSILON) in RemoveUVSeams()
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/assimp/code/PostProcessing/
H A DComputeUVMappingProcess.cpp117 const static ai_real LOWER_EPSILON = ai_real( 10e-3 ); in RemoveUVSeams() local
140 if (out[face.mIndices[n]].x <= LOWER_EPSILON) in RemoveUVSeams()
177 else if (!round_to_zero && out[face.mIndices[n]].x <= LOWER_EPSILON) in RemoveUVSeams()
/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/3rdparty/assimp/code/
H A DComputeUVMappingProcess.cpp116 const static ai_real LOWER_EPSILON = ai_real( 10e-3 ); in RemoveUVSeams() local
139 if (out[face.mIndices[n]].x <= LOWER_EPSILON) in RemoveUVSeams()
176 else if (!round_to_zero && out[face.mIndices[n]].x <= LOWER_EPSILON) in RemoveUVSeams()