/dports/games/retroarch/RetroArch-1.9.7/gfx/common/ |
H A D | d3d8_common.h | 59 LPDIRECT3DDEVICE8 dev; 85 LPDIRECT3DDEVICE8 dev, in d3d8_vertex_buffer_new() 154 void *d3d8_texture_new(LPDIRECT3DDEVICE8 dev, 289 LPDIRECT3DDEVICE8 dev, unsigned sampler, in d3d8_set_texture() 298 LPDIRECT3DDEVICE8 dev, in d3d8_set_vertex_shader() 325 LPDIRECT3DDEVICE8 dev, in d3d8_set_viewports() 333 LPDIRECT3DDEVICE8 dev, in d3d8_set_render_state() 373 LPDIRECT3DDEVICE8 dev, in d3d8_device_get_render_target() 384 LPDIRECT3DDEVICE8 dev, unsigned idx, in d3d8_device_set_render_target() 439 LPDIRECT3DDEVICE8 dev, in d3d8_device_get_backbuffer() [all …]
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H A D | d3d8_common.c | 56 LPDIRECT3DDEVICE8 pDevice, 73 LPDIRECT3DDEVICE8 pDevice, 171 LPDIRECT3DDEVICE8 dev, in d3d8_texture_new_from_file() 188 void *d3d8_texture_new(LPDIRECT3DDEVICE8 dev, in d3d8_texture_new() 228 static bool d3d8_reset_internal(LPDIRECT3DDEVICE8 dev, in d3d8_reset_internal() 238 static HRESULT d3d8_test_cooperative_level(LPDIRECT3DDEVICE8 dev) in d3d8_test_cooperative_level() 248 LPDIRECT3DDEVICE8 dev, in d3d8_create_device_internal() 323 bool d3d8x_create_font_indirect(LPDIRECT3DDEVICE8 dev, in d3d8x_create_font_indirect()
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/dports/games/retroarch/RetroArch-1.9.7/gfx/include/d3d8/ |
H A D | d3dx8shape.h | 40 LPDIRECT3DDEVICE8 pDevice, 63 LPDIRECT3DDEVICE8 pDevice, 90 LPDIRECT3DDEVICE8 pDevice, 117 LPDIRECT3DDEVICE8 pDevice, 143 LPDIRECT3DDEVICE8 pDevice, 165 LPDIRECT3DDEVICE8 pDevice, 188 LPDIRECT3DDEVICE8 pDevice, 199 LPDIRECT3DDEVICE8 pDevice,
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H A D | d3dx8tex.h | 789 LPDIRECT3DDEVICE8 pDevice, 799 LPDIRECT3DDEVICE8 pDevice, 808 LPDIRECT3DDEVICE8 pDevice, 844 LPDIRECT3DDEVICE8 pDevice, 855 LPDIRECT3DDEVICE8 pDevice, 865 LPDIRECT3DDEVICE8 pDevice, 932 LPDIRECT3DDEVICE8 pDevice, 938 LPDIRECT3DDEVICE8 pDevice, 950 LPDIRECT3DDEVICE8 pDevice, 956 LPDIRECT3DDEVICE8 pDevice, [all …]
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H A D | d3dx8mesh.h | 160 STDMETHOD(GetDevice)(THIS_ LPDIRECT3DDEVICE8* ppDevice) PURE; in DECLARE_INTERFACE_() 415 LPDIRECT3DDEVICE8 pD3D, 424 LPDIRECT3DDEVICE8 pD3D, 500 LPDIRECT3DDEVICE8 pD3D, 511 LPDIRECT3DDEVICE8 pD3D, 523 LPDIRECT3DDEVICE8 pD3D, 543 LPDIRECT3DDEVICE8 pD3DDevice, 555 LPDIRECT3DDEVICE8 pD3D, 565 LPDIRECT3DDEVICE8 pD3D, 578 LPDIRECT3DDEVICE8 pD3DDevice, [all …]
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H A D | d3dx8core.h | 91 STDMETHOD(GetDevice)(THIS_ LPDIRECT3DDEVICE8* ppDevice) PURE; in DECLARE_INTERFACE_() 117 LPDIRECT3DDEVICE8 pDevice, 123 LPDIRECT3DDEVICE8 pDevice, 171 STDMETHOD(GetDevice)(THIS_ LPDIRECT3DDEVICE8* ppDevice) PURE; in DECLARE_INTERFACE_() 196 LPDIRECT3DDEVICE8 pDevice, 249 STDMETHOD(GetDevice)(THIS_ LPDIRECT3DDEVICE8* ppDevice) PURE; in DECLARE_INTERFACE_() 265 LPDIRECT3DDEVICE8 pDevice, 331 STDMETHOD(GetDevice)(THIS_ LPDIRECT3DDEVICE8* ppDevice) PURE; in DECLARE_INTERFACE_() 361 LPDIRECT3DDEVICE8 pDevice,
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H A D | d3dx8effect.h | 83 STDMETHOD(GetDevice)(THIS_ LPDIRECT3DDEVICE8* ppDevice) PURE; in DECLARE_INTERFACE_() 89 STDMETHOD(CloneEffect)(THIS_ LPDIRECT3DDEVICE8 pDevice, LPD3DXEFFECT* ppEffect) PURE; in DECLARE_INTERFACE_() 157 LPDIRECT3DDEVICE8 pDevice, 164 LPDIRECT3DDEVICE8 pDevice, 177 LPDIRECT3DDEVICE8 pDevice, 185 LPDIRECT3DDEVICE8 pDevice, 199 LPDIRECT3DDEVICE8 pDevice,
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/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/3rd-party/dx8sdk/include/ |
H A D | d3dx8shape.h | 40 LPDIRECT3DDEVICE8 pDevice, 64 LPDIRECT3DDEVICE8 pDevice, 91 LPDIRECT3DDEVICE8 pDevice, 118 LPDIRECT3DDEVICE8 pDevice, 144 LPDIRECT3DDEVICE8 pDevice, 166 LPDIRECT3DDEVICE8 pDevice, 189 LPDIRECT3DDEVICE8 pDevice, 200 LPDIRECT3DDEVICE8 pDevice,
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H A D | d3dx8tex.h | 838 LPDIRECT3DDEVICE8 pDevice, 848 LPDIRECT3DDEVICE8 pDevice, 857 LPDIRECT3DDEVICE8 pDevice, 894 LPDIRECT3DDEVICE8 pDevice, 905 LPDIRECT3DDEVICE8 pDevice, 915 LPDIRECT3DDEVICE8 pDevice, 985 LPDIRECT3DDEVICE8 pDevice, 991 LPDIRECT3DDEVICE8 pDevice, 1004 LPDIRECT3DDEVICE8 pDevice, 1010 LPDIRECT3DDEVICE8 pDevice, [all …]
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H A D | d3dx8mesh.h | 163 STDMETHOD(GetDevice)(THIS_ LPDIRECT3DDEVICE8* ppDevice) PURE; in DECLARE_INTERFACE_() 422 LPDIRECT3DDEVICE8 pD3D, 431 LPDIRECT3DDEVICE8 pD3D, 508 LPDIRECT3DDEVICE8 pD3D, 519 LPDIRECT3DDEVICE8 pD3D, 531 LPDIRECT3DDEVICE8 pD3D, 551 LPDIRECT3DDEVICE8 pD3DDevice, 563 LPDIRECT3DDEVICE8 pD3D, 573 LPDIRECT3DDEVICE8 pD3D, 586 LPDIRECT3DDEVICE8 pD3DDevice, [all …]
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H A D | d3dx8core.h | 98 STDMETHOD(GetDevice)(THIS_ LPDIRECT3DDEVICE8* ppDevice) PURE; in DECLARE_INTERFACE_() 125 LPDIRECT3DDEVICE8 pDevice, 132 LPDIRECT3DDEVICE8 pDevice, 185 STDMETHOD(GetDevice)(THIS_ LPDIRECT3DDEVICE8* ppDevice) PURE; in DECLARE_INTERFACE_() 212 LPDIRECT3DDEVICE8 pDevice, 271 STDMETHOD(GetDevice)(THIS_ LPDIRECT3DDEVICE8* ppDevice) PURE; in DECLARE_INTERFACE_() 288 LPDIRECT3DDEVICE8 pDevice, 358 STDMETHOD(GetDevice)(THIS_ LPDIRECT3DDEVICE8* ppDevice) PURE; in DECLARE_INTERFACE_() 389 LPDIRECT3DDEVICE8 pDevice,
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H A D | d3dx8effect.h | 93 STDMETHOD(GetDevice)(THIS_ LPDIRECT3DDEVICE8* ppDevice) PURE; in DECLARE_INTERFACE_() 99 STDMETHOD(CloneEffect)(THIS_ LPDIRECT3DDEVICE8 pDevice, LPD3DXEFFECT* ppEffect) PURE; in DECLARE_INTERFACE_() 171 LPDIRECT3DDEVICE8 pDevice, 178 LPDIRECT3DDEVICE8 pDevice, 192 LPDIRECT3DDEVICE8 pDevice, 200 LPDIRECT3DDEVICE8 pDevice, 215 LPDIRECT3DDEVICE8 pDevice,
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/dports/games/openbor/openbor-3caaddd5/engine/xbox/common/include/ |
H A D | xbmesh.h | 139 virtual HRESULT RenderFrame( LPDIRECT3DDEVICE8 pd3dDevice, XBMESH_FRAME* pMesh, 141 virtual HRESULT RenderMesh( LPDIRECT3DDEVICE8 pd3dDevice, XBMESH_DATA* pMesh, 166 HRESULT Create( LPDIRECT3DDEVICE8 pd3dDevice, CHAR* strFilename, 176 virtual BOOL RenderCallback( LPDIRECT3DDEVICE8 pd3dDevice, DWORD dwSubset, in RenderCallback() 181 HRESULT Render( LPDIRECT3DDEVICE8 pd3dDevice, DWORD dwFlags = 0x00000000 );
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H A D | xbutil.h | 122 HRESULT XBUtil_CreateTexture( LPDIRECT3DDEVICE8 pd3dDevice, const CHAR* strTexture, 146 HRESULT XBUtil_CreateVertexShader( LPDIRECT3DDEVICE8 pd3dDevice, 158 HRESULT XBUtil_CreatePixelShader( LPDIRECT3DDEVICE8 pd3dDevice, 193 HRESULT XBUtil_CreateNormalizationCubeMap( LPDIRECT3DDEVICE8 pd3dDevice, 251 VOID XBUtil_RenderSpline( LPDIRECT3DDEVICE8 pd3dDevice, const D3DXVECTOR3* pSpline,
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/dports/games/openbor4432/openbor-ba1eb4f/engine/xbox/common/include/ |
H A D | xbmesh.h | 139 virtual HRESULT RenderFrame( LPDIRECT3DDEVICE8 pd3dDevice, XBMESH_FRAME* pMesh, 141 virtual HRESULT RenderMesh( LPDIRECT3DDEVICE8 pd3dDevice, XBMESH_DATA* pMesh, 166 HRESULT Create( LPDIRECT3DDEVICE8 pd3dDevice, CHAR* strFilename, 176 virtual BOOL RenderCallback( LPDIRECT3DDEVICE8 pd3dDevice, DWORD dwSubset, in RenderCallback() 181 HRESULT Render( LPDIRECT3DDEVICE8 pd3dDevice, DWORD dwFlags = 0x00000000 );
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H A D | xbutil.h | 122 HRESULT XBUtil_CreateTexture( LPDIRECT3DDEVICE8 pd3dDevice, const CHAR* strTexture, 146 HRESULT XBUtil_CreateVertexShader( LPDIRECT3DDEVICE8 pd3dDevice, 158 HRESULT XBUtil_CreatePixelShader( LPDIRECT3DDEVICE8 pd3dDevice, 193 HRESULT XBUtil_CreateNormalizationCubeMap( LPDIRECT3DDEVICE8 pd3dDevice, 251 VOID XBUtil_RenderSpline( LPDIRECT3DDEVICE8 pd3dDevice, const D3DXVECTOR3* pSpline,
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/dports/games/openbor3482/openbor-2c1ecd7/engine/xbox/common/include/ |
H A D | xbmesh.h | 139 virtual HRESULT RenderFrame( LPDIRECT3DDEVICE8 pd3dDevice, XBMESH_FRAME* pMesh, 141 virtual HRESULT RenderMesh( LPDIRECT3DDEVICE8 pd3dDevice, XBMESH_DATA* pMesh, 166 HRESULT Create( LPDIRECT3DDEVICE8 pd3dDevice, CHAR* strFilename, 176 virtual BOOL RenderCallback( LPDIRECT3DDEVICE8 pd3dDevice, DWORD dwSubset, in RenderCallback() 181 HRESULT Render( LPDIRECT3DDEVICE8 pd3dDevice, DWORD dwFlags = 0x00000000 );
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/dports/games/openbor3711/openbor-6ec17fa/engine/xbox/common/include/ |
H A D | xbmesh.h | 139 virtual HRESULT RenderFrame( LPDIRECT3DDEVICE8 pd3dDevice, XBMESH_FRAME* pMesh, 141 virtual HRESULT RenderMesh( LPDIRECT3DDEVICE8 pd3dDevice, XBMESH_DATA* pMesh, 166 HRESULT Create( LPDIRECT3DDEVICE8 pd3dDevice, CHAR* strFilename, 176 virtual BOOL RenderCallback( LPDIRECT3DDEVICE8 pd3dDevice, DWORD dwSubset, in RenderCallback() 181 HRESULT Render( LPDIRECT3DDEVICE8 pd3dDevice, DWORD dwFlags = 0x00000000 );
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H A D | xbutil.h | 122 HRESULT XBUtil_CreateTexture( LPDIRECT3DDEVICE8 pd3dDevice, const CHAR* strTexture, 146 HRESULT XBUtil_CreateVertexShader( LPDIRECT3DDEVICE8 pd3dDevice, 158 HRESULT XBUtil_CreatePixelShader( LPDIRECT3DDEVICE8 pd3dDevice, 193 HRESULT XBUtil_CreateNormalizationCubeMap( LPDIRECT3DDEVICE8 pd3dDevice, 251 VOID XBUtil_RenderSpline( LPDIRECT3DDEVICE8 pd3dDevice, const D3DXVECTOR3* pSpline,
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/dports/games/openbor3979/openbor-2bcf25b/engine/xbox/common/include/ |
H A D | xbmesh.h | 139 virtual HRESULT RenderFrame( LPDIRECT3DDEVICE8 pd3dDevice, XBMESH_FRAME* pMesh, 141 virtual HRESULT RenderMesh( LPDIRECT3DDEVICE8 pd3dDevice, XBMESH_DATA* pMesh, 166 HRESULT Create( LPDIRECT3DDEVICE8 pd3dDevice, CHAR* strFilename, 176 virtual BOOL RenderCallback( LPDIRECT3DDEVICE8 pd3dDevice, DWORD dwSubset, in RenderCallback() 181 HRESULT Render( LPDIRECT3DDEVICE8 pd3dDevice, DWORD dwFlags = 0x00000000 );
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/dports/games/openbor4432/openbor-ba1eb4f/engine/xbox/generic/ |
H A D | panel.h | 59 LPDIRECT3DDEVICE8 m_pd3dDevice; 77 HRESULT Recreate( LPDIRECT3DDEVICE8 pd3dDevice); 78 …HRESULT Create( LPDIRECT3DDEVICE8 pd3dDevice, LPDIRECT3DTEXTURE8 pd3dTexture, BOOL bManaged=FALSE,… 79 HRESULT CreateMemory( LPDIRECT3DDEVICE8 pd3dDevice, char *filename, float width, float height ) ; 80 …HRESULT CreateSized( LPDIRECT3DDEVICE8 pd3dDevice, LPDIRECT3DTEXTURE8 pd3dTexture, FLOAT fX, FLOAT…
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/dports/games/openbor/openbor-3caaddd5/engine/xbox/generic/ |
H A D | panel.h | 59 LPDIRECT3DDEVICE8 m_pd3dDevice; 77 HRESULT Recreate( LPDIRECT3DDEVICE8 pd3dDevice); 78 …HRESULT Create( LPDIRECT3DDEVICE8 pd3dDevice, LPDIRECT3DTEXTURE8 pd3dTexture, BOOL bManaged=FALSE,… 79 HRESULT CreateMemory( LPDIRECT3DDEVICE8 pd3dDevice, char *filename, float width, float height ) ; 80 …HRESULT CreateSized( LPDIRECT3DDEVICE8 pd3dDevice, LPDIRECT3DTEXTURE8 pd3dTexture, FLOAT fX, FLOAT…
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/dports/games/openbor3482/openbor-2c1ecd7/engine/xbox/generic/ |
H A D | panel.h | 59 LPDIRECT3DDEVICE8 m_pd3dDevice; 77 HRESULT Recreate( LPDIRECT3DDEVICE8 pd3dDevice); 78 …HRESULT Create( LPDIRECT3DDEVICE8 pd3dDevice, LPDIRECT3DTEXTURE8 pd3dTexture, BOOL bManaged=FALSE,… 79 HRESULT CreateMemory( LPDIRECT3DDEVICE8 pd3dDevice, char *filename, float width, float height ) ; 80 …HRESULT CreateSized( LPDIRECT3DDEVICE8 pd3dDevice, LPDIRECT3DTEXTURE8 pd3dTexture, FLOAT fX, FLOAT…
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/dports/games/openbor3979/openbor-2bcf25b/engine/xbox/generic/ |
H A D | panel.h | 59 LPDIRECT3DDEVICE8 m_pd3dDevice; 77 HRESULT Recreate( LPDIRECT3DDEVICE8 pd3dDevice); 78 …HRESULT Create( LPDIRECT3DDEVICE8 pd3dDevice, LPDIRECT3DTEXTURE8 pd3dTexture, BOOL bManaged=FALSE,… 79 HRESULT CreateMemory( LPDIRECT3DDEVICE8 pd3dDevice, char *filename, float width, float height ) ; 80 …HRESULT CreateSized( LPDIRECT3DDEVICE8 pd3dDevice, LPDIRECT3DTEXTURE8 pd3dTexture, FLOAT fX, FLOAT…
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/dports/games/openbor3711/openbor-6ec17fa/engine/xbox/generic/ |
H A D | panel.h | 59 LPDIRECT3DDEVICE8 m_pd3dDevice; 77 HRESULT Recreate( LPDIRECT3DDEVICE8 pd3dDevice); 78 …HRESULT Create( LPDIRECT3DDEVICE8 pd3dDevice, LPDIRECT3DTEXTURE8 pd3dTexture, BOOL bManaged=FALSE,… 79 HRESULT CreateMemory( LPDIRECT3DDEVICE8 pd3dDevice, char *filename, float width, float height ) ; 80 …HRESULT CreateSized( LPDIRECT3DDEVICE8 pd3dDevice, LPDIRECT3DTEXTURE8 pd3dTexture, FLOAT fX, FLOAT…
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