/dports/games/retroarch/RetroArch-1.9.7/gfx/common/ |
H A D | d3d8_common.h | 366 static INLINE void d3d8_surface_free(LPDIRECT3DSURFACE8 surf) in d3d8_surface_free() 378 (LPDIRECT3DSURFACE8*)data))) in d3d8_device_get_render_target() 385 LPDIRECT3DSURFACE8 surf) in d3d8_device_set_render_target() 401 LPDIRECT3DSURFACE8 surf, void *data2) in d3d8_surface_lock_rect() 412 static INLINE void d3d8_surface_unlock_rect(LPDIRECT3DSURFACE8 surf) in d3d8_surface_unlock_rect() 446 (LPDIRECT3DSURFACE8*)data))) in d3d8_device_get_backbuffer()
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/dports/games/openbor4432/openbor-ba1eb4f/engine/xbox/common/include/ |
H A D | xbapp.h | 57 LPDIRECT3DSURFACE8 m_pBackBuffer; // The back buffer 58 LPDIRECT3DSURFACE8 m_pDepthBuffer; // The depth buffer
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H A D | xbutil.h | 205 HRESULT XBUtil_DumpSurface( LPDIRECT3DSURFACE8 pSurface, const CHAR* strFileName,
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/dports/games/openbor3979/openbor-2bcf25b/engine/xbox/common/include/ |
H A D | xbapp.h | 57 LPDIRECT3DSURFACE8 m_pBackBuffer; // The back buffer 58 LPDIRECT3DSURFACE8 m_pDepthBuffer; // The depth buffer
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H A D | xbutil.h | 205 HRESULT XBUtil_DumpSurface( LPDIRECT3DSURFACE8 pSurface, const CHAR* strFileName,
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/dports/games/openbor3711/openbor-6ec17fa/engine/xbox/common/include/ |
H A D | xbapp.h | 57 LPDIRECT3DSURFACE8 m_pBackBuffer; // The back buffer 58 LPDIRECT3DSURFACE8 m_pDepthBuffer; // The depth buffer
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H A D | xbutil.h | 205 HRESULT XBUtil_DumpSurface( LPDIRECT3DSURFACE8 pSurface, const CHAR* strFileName,
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/dports/games/openbor3482/openbor-2c1ecd7/engine/xbox/common/include/ |
H A D | xbapp.h | 57 LPDIRECT3DSURFACE8 m_pBackBuffer; // The back buffer 58 LPDIRECT3DSURFACE8 m_pDepthBuffer; // The depth buffer
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H A D | xbutil.h | 205 HRESULT XBUtil_DumpSurface( LPDIRECT3DSURFACE8 pSurface, const CHAR* strFileName,
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/dports/games/openbor/openbor-3caaddd5/engine/xbox/common/include/ |
H A D | xbapp.h | 57 LPDIRECT3DSURFACE8 m_pBackBuffer; // The back buffer 58 LPDIRECT3DSURFACE8 m_pDepthBuffer; // The depth buffer
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H A D | xbutil.h | 205 HRESULT XBUtil_DumpSurface( LPDIRECT3DSURFACE8 pSurface, const CHAR* strFileName,
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/dports/games/retroarch/RetroArch-1.9.7/gfx/include/d3d8/ |
H A D | d3dx8tex.h | 319 LPDIRECT3DSURFACE8 pDestSurface, 330 LPDIRECT3DSURFACE8 pDestSurface, 347 LPDIRECT3DSURFACE8 pDestSurface, 359 LPDIRECT3DSURFACE8 pDestSurface, 377 LPDIRECT3DSURFACE8 pDestSurface, 418 LPDIRECT3DSURFACE8 pDestSurface, 421 LPDIRECT3DSURFACE8 pSrcSurface, 463 LPDIRECT3DSURFACE8 pDestSurface, 497 LPDIRECT3DSURFACE8 pSrcSurface, 505 LPDIRECT3DSURFACE8 pSrcSurface,
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/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/3rd-party/dx8sdk/include/ |
H A D | d3dx8tex.h | 344 LPDIRECT3DSURFACE8 pDestSurface, 355 LPDIRECT3DSURFACE8 pDestSurface, 374 LPDIRECT3DSURFACE8 pDestSurface, 386 LPDIRECT3DSURFACE8 pDestSurface, 407 LPDIRECT3DSURFACE8 pDestSurface, 450 LPDIRECT3DSURFACE8 pDestSurface, 453 LPDIRECT3DSURFACE8 pSrcSurface, 496 LPDIRECT3DSURFACE8 pDestSurface, 531 LPDIRECT3DSURFACE8 pSrcSurface, 539 LPDIRECT3DSURFACE8 pSrcSurface,
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burner/libretro/libretro-common/include/defines/ |
H A D | d3d_defines.h | 74 #define LPDIRECT3DSURFACE LPDIRECT3DSURFACE8
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/dports/games/retroarch/RetroArch-1.9.7/libretro-common/include/defines/ |
H A D | d3d_defines.h | 74 #define LPDIRECT3DSURFACE LPDIRECT3DSURFACE8
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/dports/games/OpenLara/OpenLara-b4b19f2/src/gapi/ |
H A D | d3d8.h | 58 LPDIRECT3DSURFACE8 defRT, defDS; 505 LPDIRECT3DSURFACE8 surface; 659 LPDIRECT3DSURFACE8 surface; in bindTarget() 689 LPDIRECT3DSURFACE8 surface; in copyTarget()
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/dports/games/openbor4432/openbor-ba1eb4f/engine/xbox/common/src/ |
H A D | xbfont.cpp | 542 LPDIRECT3DSURFACE8 pBackBuffer, pZBuffer; in CreateTexture() 547 LPDIRECT3DSURFACE8 pTextureSurface; in CreateTexture()
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H A D | xbutil.cpp | 478 LPDIRECT3DSURFACE8 pCubeMapFace; in XBUtil_CreateNormalizationCubeMap() 567 HRESULT XBUtil_DumpSurface( LPDIRECT3DSURFACE8 pSurface, const CHAR* strFileName, in XBUtil_DumpSurface()
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/dports/games/openbor/openbor-3caaddd5/engine/xbox/common/src/ |
H A D | xbfont.cpp | 542 LPDIRECT3DSURFACE8 pBackBuffer, pZBuffer; in CreateTexture() 547 LPDIRECT3DSURFACE8 pTextureSurface; in CreateTexture()
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/dports/games/openbor3979/openbor-2bcf25b/engine/xbox/common/src/ |
H A D | xbfont.cpp | 542 LPDIRECT3DSURFACE8 pBackBuffer, pZBuffer; in CreateTexture() 547 LPDIRECT3DSURFACE8 pTextureSurface; in CreateTexture()
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H A D | xbutil.cpp | 478 LPDIRECT3DSURFACE8 pCubeMapFace; in XBUtil_CreateNormalizationCubeMap() 567 HRESULT XBUtil_DumpSurface( LPDIRECT3DSURFACE8 pSurface, const CHAR* strFileName, in XBUtil_DumpSurface()
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/dports/games/openbor3482/openbor-2c1ecd7/engine/xbox/common/src/ |
H A D | xbfont.cpp | 542 LPDIRECT3DSURFACE8 pBackBuffer, pZBuffer; in CreateTexture() 547 LPDIRECT3DSURFACE8 pTextureSurface; in CreateTexture()
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H A D | xbutil.cpp | 478 LPDIRECT3DSURFACE8 pCubeMapFace; in XBUtil_CreateNormalizationCubeMap() 567 HRESULT XBUtil_DumpSurface( LPDIRECT3DSURFACE8 pSurface, const CHAR* strFileName, in XBUtil_DumpSurface()
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/dports/games/openbor3711/openbor-6ec17fa/engine/xbox/common/src/ |
H A D | xbfont.cpp | 542 LPDIRECT3DSURFACE8 pBackBuffer, pZBuffer; in CreateTexture() 547 LPDIRECT3DSURFACE8 pTextureSurface; in CreateTexture()
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H A D | xbutil.cpp | 478 LPDIRECT3DSURFACE8 pCubeMapFace; in XBUtil_CreateNormalizationCubeMap() 567 HRESULT XBUtil_DumpSurface( LPDIRECT3DSURFACE8 pSurface, const CHAR* strFileName, in XBUtil_DumpSurface()
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