Searched refs:LS_SCENE (Results 1 – 2 of 2) sorted by relevance
117 …enum ELoadState { LS_CLEANUP=0, LS_GAME, LS_SCENE, LS_CAR, LS_TERRAIN, LS_ROAD, LS_OBJECTS, LS_TRE… enumerator
794 case LS_SCENE: LoadScene(); perc = 20; break; in NewGameDoLoad()