/dports/games/xonotic/Xonotic/source/darkplaces/ |
H A D | bspfile.h | 41 #define LUMP_FACES 7 macro
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/dports/games/darkplaces/darkplaces/ |
H A D | bspfile.h | 41 #define LUMP_FACES 7 macro
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/dports/games/mvdsv/mvdsv-0.34/src/ |
H A D | bspfile.h | 73 #define LUMP_FACES 7 macro
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/dports/games/nexuiz/Nexuiz/sources/darkplaces/ |
H A D | bspfile.h | 47 #define LUMP_FACES 7 macro
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/dports/games/qwdtools/mvdsv-0.34/src/ |
H A D | bspfile.h | 73 #define LUMP_FACES 7 macro
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/dports/games/quake2-relay/relay-0.4/common/ |
H A D | bsp.h | 62 #define LUMP_FACES 6 macro
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H A D | bsp.c | 143 case LUMP_FACES: in ReadBSP() 144 for (i = 0; i < bsp->num[LUMP_FACES]; i++) in ReadBSP()
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/dports/games/gtkradiant/GPL/Q2Tools/qe4/ |
H A D | qfiles.h | 210 #define LUMP_FACES 6 macro
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H A D | bspfile.h | 70 #define LUMP_FACES 7 macro
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/dports/games/netradiant/netradiant-20150621-src/tools/quake2/extra/qe4/ |
H A D | qfiles.h | 210 #define LUMP_FACES 6 macro
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/dports/games/uhexen2/hexen2source-1.5.9/engine/hexenworld/shared/ |
H A D | bspfile.h | 72 #define LUMP_FACES 7 macro
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/dports/games/uhexen2/hexen2source-1.5.9/utils/common/ |
H A D | bspfile.h | 72 #define LUMP_FACES 7 macro
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H A D | bspfile.c | 288 numfaces = CopyLump (LUMP_FACES, dfaces, sizeof(dface_t)); in LoadBSPFile() 344 AddLump (LUMP_FACES, dfaces, numfaces*sizeof(dface_t)); in WriteBSPFile()
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/dports/games/libretro-tyrquake/tyrquake-e76477d/common/ |
H A D | bspfile.h | 76 #define LUMP_FACES 7 macro
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/dports/games/quake2max/Quake2maX_0.45-src_unix/qcommon/ |
H A D | qfiles.h | 268 #define LUMP_FACES 6 macro
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/dports/games/quake2-source/quake2-r0.16.2/src/qcommon/ |
H A D | qfiles.h | 268 #define LUMP_FACES 6 macro
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/dports/games/quetoo/quetoo-0.6.1/src/ |
H A D | qfiles.h | 217 #define LUMP_FACES 6 macro
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/dports/games/quake2lnx/quake2-r0.16.2/src/qcommon/ |
H A D | qfiles.h | 268 #define LUMP_FACES 6 macro
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/dports/games/q2p/Q2P-0.2-2006-12-31/qcommon/ |
H A D | qfiles.h | 268 #define LUMP_FACES 6 macro
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/dports/games/gtkradiant/GPL/Q2Tools/common/ |
H A D | qfiles.h | 270 #define LUMP_FACES 6 macro
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/dports/games/tenebrae/tenebrae_0/ |
H A D | bspfile.h | 71 #define LUMP_FACES 7 macro
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/dports/games/netradiant/netradiant-20150621-src/tools/quake2/extra/common/ |
H A D | qfiles.h | 270 #define LUMP_FACES 6 macro
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/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/ |
H A D | bspfile.h | 72 #define LUMP_FACES 7 macro
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/dports/games/ufoai/ufoai-2.5-source/src/shared/ |
H A D | defines.h | 177 #define LUMP_FACES 6 macro
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/dports/games/uhexen2/hexen2source-1.5.9/engine/hexen2/ |
H A D | bspfile.h | 78 #define LUMP_FACES 7 macro
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