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Searched refs:LU_BEGINUILOCK (Results 1 – 9 of 9) sorted by relevance

/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/
H A DMerc_Entering.cc440 guiPendingOverrideEvent = LU_BEGINUILOCK; in StartHelicopterRun()
460 guiPendingOverrideEvent = LU_BEGINUILOCK; in HandleHeliDrop()
H A DHandle_UI.h140 LU_BEGINUILOCK, enumerator
H A DTeamTurns.cc172 guiPendingOverrideEvent = LU_BEGINUILOCK; in FreezeInterfaceForEnemyTurn()
389 guiPendingOverrideEvent = LU_BEGINUILOCK; in DisplayHiddenInterrupt()
880 guiPendingOverrideEvent = LU_BEGINUILOCK; in EndInterrupt()
H A DBoxing.cc88 guiPendingOverrideEvent = LU_BEGINUILOCK; in ExitBoxing()
H A DDialogue_Control.cc325 guiPendingOverrideEvent = LU_BEGINUILOCK; in HandleDialogue()
341 guiPendingOverrideEvent = LU_BEGINUILOCK; in HandleDialogue()
H A DInterface_Dialogue.cc1348 guiPendingOverrideEvent = LU_BEGINUILOCK; in HandleNPCTriggerNPC()
H A DHandle_Items.cc3186 guiPendingOverrideEvent = LU_BEGINUILOCK; in MineSpottedDialogueCallBack()
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Strategic/
H A DStrategicMap.cc1610 guiPendingOverrideEvent = LU_BEGINUILOCK; in JumpIntoAdjacentSector()
1975 guiPendingOverrideEvent = LU_BEGINUILOCK; in DoneFadeOutAdjacentSector()
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/TileEngine/
H A DExplosion_Control.cc2192 guiPendingOverrideEvent = LU_BEGINUILOCK; // Lock UI in AddBombToQueue()