/dports/games/scorched3d/scorched-dep-win32/include/wx/wx/msw/ |
H A D | missing.h | 87 #if defined(__GNUWIN32__) && !defined(LV_ITEM) \ 120 #define LV_ITEM LV_ITEMA; macro
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/dports/x11-toolkits/wxgtk28-contrib/wxGTK-2.8.12/src/msw/ |
H A D | listctrl.cpp | 719 LV_ITEM lvItem; in GetItem() 773 LV_ITEM item; in SetItem() 885 LV_ITEM lvItem; in SetItemState() 1596 LV_ITEM item; in InsertItem() 2047 const LV_ITEM& lvi = (LV_ITEM)item; in MSWOnNotify() 2370 LV_ITEM& lvi = info->item; in MSWOnNotify() 2531 LV_ITEM it; in HandleSubItemPrepaint() 2960 LV_ITEM it; in wxGetInternalData() 2989 LV_ITEM item; in wxDeleteInternalData() 3005 LV_ITEM& lvItem) in wxConvertFromMSWListItem() [all …]
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/dports/x11-toolkits/wxgtk28-contrib-common/wxGTK-2.8.12/src/msw/ |
H A D | listctrl.cpp | 719 LV_ITEM lvItem; in GetItem() 773 LV_ITEM item; in SetItem() 885 LV_ITEM lvItem; in SetItemState() 1596 LV_ITEM item; in InsertItem() 2047 const LV_ITEM& lvi = (LV_ITEM)item; in MSWOnNotify() 2370 LV_ITEM& lvi = info->item; in MSWOnNotify() 2531 LV_ITEM it; in HandleSubItemPrepaint() 2960 LV_ITEM it; in wxGetInternalData() 2989 LV_ITEM item; in wxDeleteInternalData() 3005 LV_ITEM& lvItem) in wxConvertFromMSWListItem() [all …]
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/dports/x11-toolkits/wxgtk28/wxGTK-2.8.12/src/msw/ |
H A D | listctrl.cpp | 719 LV_ITEM lvItem; in GetItem() 773 LV_ITEM item; in SetItem() 885 LV_ITEM lvItem; in SetItemState() 1596 LV_ITEM item; in InsertItem() 2047 const LV_ITEM& lvi = (LV_ITEM)item; in MSWOnNotify() 2370 LV_ITEM& lvi = info->item; in MSWOnNotify() 2531 LV_ITEM it; in HandleSubItemPrepaint() 2960 LV_ITEM it; in wxGetInternalData() 2989 LV_ITEM item; in wxDeleteInternalData() 3005 LV_ITEM& lvItem) in wxConvertFromMSWListItem() [all …]
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/dports/x11-toolkits/wxgtk28-common/wxGTK-2.8.12/src/msw/ |
H A D | listctrl.cpp | 719 LV_ITEM lvItem; in GetItem() 773 LV_ITEM item; in SetItem() 885 LV_ITEM lvItem; in SetItemState() 1596 LV_ITEM item; in InsertItem() 2047 const LV_ITEM& lvi = (LV_ITEM)item; in MSWOnNotify() 2370 LV_ITEM& lvi = info->item; in MSWOnNotify() 2531 LV_ITEM it; in HandleSubItemPrepaint() 2960 LV_ITEM it; in wxGetInternalData() 2989 LV_ITEM item; in wxDeleteInternalData() 3005 LV_ITEM& lvItem) in wxConvertFromMSWListItem() [all …]
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/dports/x11-toolkits/wxgtk30/wxWidgets-3.0.5.1/src/msw/ |
H A D | listctrl.cpp | 79 /* const */ LV_ITEM& lvItem); 732 LV_ITEM lvItem; in GetItem() 786 LV_ITEM item; in SetItem() 896 LV_ITEM lvItem; in SetItemState() 998 LV_ITEM it; in MSWGetItemData() 1698 LV_ITEM item; in InsertItem() 2159 const LV_ITEM& lvi = (LV_ITEM)item; in MSWOnNotify() 2514 LV_ITEM& lvi = info->item; in MSWOnNotify() 2690 LV_ITEM it; in HandleSubItemPrepaint() 3139 LV_ITEM& lvItem) in wxConvertFromMSWListItem() [all …]
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/dports/x11-toolkits/py-wxPython40/wxPython-4.0.7/ext/wxWidgets/src/msw/ |
H A D | listctrl.cpp | 79 /* const */ LV_ITEM& lvItem); 732 LV_ITEM lvItem; in GetItem() 786 LV_ITEM item; in SetItem() 896 LV_ITEM lvItem; in SetItemState() 998 LV_ITEM it; in MSWGetItemData() 1698 LV_ITEM item; in InsertItem() 2159 const LV_ITEM& lvi = (LV_ITEM)item; in MSWOnNotify() 2514 LV_ITEM& lvi = info->item; in MSWOnNotify() 2690 LV_ITEM it; in HandleSubItemPrepaint() 3139 LV_ITEM& lvItem) in wxConvertFromMSWListItem() [all …]
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/dports/x11-toolkits/wxgtk31/wxWidgets-3.1.5/src/msw/ |
H A D | listctrl.cpp | 85 /* const */ LV_ITEM& lvItem); 897 LV_ITEM lvItem; in GetItem() 974 LV_ITEM item; in SetItem() 1087 LV_ITEM lvItem; in SetItemState() 1189 LV_ITEM it; in MSWGetItemData() 1963 LV_ITEM item; in InsertItem() 2420 const LV_ITEM& lvi = (LV_ITEM)item; in MSWOnNotify() 2809 LV_ITEM& lvi = info->item; in MSWOnNotify() 2991 LV_ITEM it; in HandleSubItemPrepaint() 3444 LV_ITEM& lvItem) in wxConvertFromMSWListItem() [all …]
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/dports/games/libretro-fuse/fuse-libretro-8b51f87/fuse/ui/win32/ |
H A D | pokemem.c | 211 LV_ITEM lvi; in listview_proc() 417 LV_ITEM lvi; in trainer_add() 555 LV_ITEM lvi; in pokemem_update_trainer() 635 LV_ITEM lvi; in pokemem_add_custom_poke()
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H A D | rollback.c | 64 LV_ITEM lvi; in update_list()
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H A D | debugger.c | 706 LV_ITEM lvi; in ui_debugger_update() 810 LV_ITEM lvi; in update_breakpoints() 897 LV_ITEM lvi; in update_disassembly() 945 LV_ITEM lvi; in add_event()
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H A D | browse.c | 204 LV_ITEM lvi; in add_block_details()
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H A D | pokefinder.c | 138 LV_ITEM lvi; in update_pokefinder()
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H A D | memorybrowser.c | 77 LV_ITEM lvi; in update_display()
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/dports/emulators/fuse/fuse-1.6.0/ui/win32/ |
H A D | pokemem.c | 209 LV_ITEM lvi; in listview_proc() 415 LV_ITEM lvi; in trainer_add() 553 LV_ITEM lvi; in pokemem_update_trainer() 633 LV_ITEM lvi; in pokemem_add_custom_poke()
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H A D | rollback.c | 63 LV_ITEM lvi; in update_list()
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H A D | debugger.c | 731 LV_ITEM lvi; in ui_debugger_update() 835 LV_ITEM lvi; in update_breakpoints() 922 LV_ITEM lvi; in update_disassembly() 970 LV_ITEM lvi; in add_event()
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H A D | browse.c | 203 LV_ITEM lvi; in add_block_details()
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H A D | pokefinder.c | 141 LV_ITEM lvi; in update_pokefinder()
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/dports/games/dhewm3/dhewm3-1.5.1/neo/tools/materialeditor/ |
H A D | StageView.cpp | 142 LV_ITEM lvi; in MV_OnMaterialStageMove() 143 ZeroMemory(&lvi, sizeof(LV_ITEM)); in MV_OnMaterialStageMove() 792 LV_ITEM lvi; in DropItemOnList() 793 ZeroMemory(&lvi, sizeof(LV_ITEM)); in DropItemOnList()
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H A D | ToggleListView.cpp | 220 LV_ITEM lvi; in DrawItem() 223 memset(&lvi, 0, sizeof(LV_ITEM)); in DrawItem()
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/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/deps/Framework/src/win32/ |
H A D | ListView.cpp | 81 LV_ITEM item = {}; in GetItemText()
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/dports/www/libwww/w3c-libwww-5.4.2/WinCom/ |
H A D | Links.cpp | 179 LV_ITEM lvi; in OnLinkAdd()
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/dports/devel/mingw32-bin-msvcrt/mingw32-bin-msvcrt-r4.0.3.1.a4.0.3.1/mingw32/include/ |
H A D | commctrl.h | 1927 #define ListView_SetItem(w,i) (BOOL)SNDMSG((w),LVM_SETITEM,0,(LPARAM)(const LV_ITEM*)(i)) 1928 #define ListView_InsertItem(w,i) (int)SNDMSG((w),LVM_INSERTITEM,0,(LPARAM)(const LV_ITEM*)(i)) 1966 LV_ITEM _lvi;\ 1969 SNDMSG((w),LVM_SETITEMSTATE,i,(LPARAM)(LV_ITEM*)&_lvi);\ 1974 LV_ITEM _lvi;\ 1978 SNDMSG((w),LVM_GETITEMTEXT,i,(LPARAM)(LV_ITEM*)&_lvi);\ 1982 LV_ITEM _lvi;\ 1985 SNDMSG((w),LVM_SETITEMTEXT,i,(LPARAM)(LV_ITEM*)&_lvi);\ 2179 #define LV_ITEM __AW(LV_ITEM) macro
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/dports/devel/mingw32-bin-msvcrt/mingw32-bin-msvcrt-r4.0.3.1.a4.0.3.1/include/ |
H A D | commctrl.h | 1927 #define ListView_SetItem(w,i) (BOOL)SNDMSG((w),LVM_SETITEM,0,(LPARAM)(const LV_ITEM*)(i)) 1928 #define ListView_InsertItem(w,i) (int)SNDMSG((w),LVM_INSERTITEM,0,(LPARAM)(const LV_ITEM*)(i)) 1966 LV_ITEM _lvi;\ 1969 SNDMSG((w),LVM_SETITEMSTATE,i,(LPARAM)(LV_ITEM*)&_lvi);\ 1974 LV_ITEM _lvi;\ 1978 SNDMSG((w),LVM_GETITEMTEXT,i,(LPARAM)(LV_ITEM*)&_lvi);\ 1982 LV_ITEM _lvi;\ 1985 SNDMSG((w),LVM_SETITEMTEXT,i,(LPARAM)(LV_ITEM*)&_lvi);\ 2179 #define LV_ITEM __AW(LV_ITEM) macro
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