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Searched refs:LandscapeStateLandHandler (Results 1 – 3 of 3) sorted by relevance

/dports/games/scorched3d/scorched/src/client/landscape/
H A DLandscapeStateHandler.cpp24 LandscapeStateLandHandler::LandscapeStateLandHandler() : in LandscapeStateLandHandler() function in LandscapeStateLandHandler
29 LandscapeStateLandHandler::~LandscapeStateLandHandler() in ~LandscapeStateLandHandler()
33 void LandscapeStateLandHandler::draw(const unsigned state) in draw()
40 void LandscapeStateLandHandler::simulate(const unsigned state, float frameTime) in simulate()
H A DLandscapeStateHandler.h26 class LandscapeStateLandHandler : public GameStateI
29 LandscapeStateLandHandler();
30 virtual ~LandscapeStateLandHandler();
/dports/games/scorched3d/scorched/src/client/client/
H A DClientState.cpp89 MainCamera::instance(), new LandscapeStateLandHandler()); in addStandardComponents()