Home
last modified time | relevance | path

Searched refs:LaunchFireballBoom (Results 1 – 4 of 4) sorted by relevance

/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/graphics/particle/
H A DParticleEffects.h247 void LaunchFireballBoom(Vec3f * poss, float level, Vec3f * direction = NULL, Color3f * rgb = NULL);
H A DParticleEffects.cpp1344 void LaunchFireballBoom(Vec3f * poss, float level, Vec3f * direction, Color3f * rgb) { in LaunchFireballBoom() function
/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/game/
H A DSpells.cpp4972 LaunchFireballBoom(&posi, 16, &dir, &rgb); in ARX_SPELLS_Launch()
6322 LaunchFireballBoom(&pCF->eCurPos,(float)spells[i].caster_level); in ARX_SPELLS_Update()
6460 LaunchFireballBoom(&pCRG->eSrc,(float)spells[i].caster_level); in ARX_SPELLS_Update()
6855 LaunchFireballBoom(&pos, static_cast<float>(lvl), NULL, &rgb); in ARX_SPELLS_Update()
/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/ai/
H A DPaths.cpp879 LaunchFireballBoom(&Thrown[i].position, 10); in CheckExp()