Searched refs:LayerNames (Results 1 – 14 of 14) sorted by relevance
/dports/emulators/mednafen/mednafen/src/drivers/ |
H A D | gfxdebugger.cpp | 29 static const char *LayerNames[16]; variable 53 const char *lnp = CurGame->LayerNames; in GfxDebugger_SetActive() 56 LayerNames[LayerCount] = lnp; in GfxDebugger_SetActive() 139 …trio_snprintf(buf, 256, "%s, PBN: %d, Scroll: %d, Instant", LayerNames[CurLayer], LayerPBN[CurLaye… in GfxDebugger_Draw() 141 …trio_snprintf(buf, 256, "%s, PBN: %d, Scroll: %d, Line: %d", LayerNames[CurLayer], LayerPBN[CurLay… in GfxDebugger_Draw()
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H A D | input.cpp | 1418 if(CurGame && CurGame->LayerNames) in ToggleLayer() 1420 const char *goodies = CurGame->LayerNames; in ToggleLayer()
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/dports/graphics/dia/dia-0.97.3/plug-ins/vdx/ |
H A D | vdx.h | 40 GArray *LayerNames; /* Dia's multi-page list of layers */ member
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H A D | vdx-import.c | 2875 if (!theDoc->LayerNames) in vdx_setup_layers() 2876 theDoc->LayerNames = g_array_new(FALSE, TRUE, sizeof (char *)); in vdx_setup_layers() 2882 for (found_layer = 0; found_layer < theDoc->LayerNames->len; in vdx_setup_layers() 2886 g_array_index(theDoc->LayerNames, char *, found_layer) && in vdx_setup_layers() 2888 g_array_index(theDoc->LayerNames, char *, in vdx_setup_layers() 2897 g_array_append_val(theDoc->LayerNames, layername->data); in vdx_setup_layers() 2992 if (theDoc->LayerNames) g_array_free(theDoc->LayerNames, TRUE); in vdx_free()
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/dports/games/libretro-beetle_bsnes/beetle-bsnes-libretro-b65ded5bde278c18af538c687db9b72c995b220a/mednafen/ |
H A D | git.h | 315 const char *LayerNames; member
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/dports/emulators/mednafen/mednafen/src/ |
H A D | git.h | 616 const char *LayerNames; member
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/dports/emulators/mednafen/mednafen/src/md/ |
H A D | system.cpp | 559 MDFNGameInfo->LayerNames = "BG0\0BG1\0OBJ\0"; in LoadCommonPost()
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/dports/emulators/mednafen/mednafen/src/pce_fast/ |
H A D | pce.cpp | 375 MDFNGameInfo->LayerNames = IsSGX ? "BG0\0SPR0\0BG1\0SPR1\0" : "Background\0Sprites\0"; in LoadCommon()
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/dports/emulators/mednafen/mednafen/src/pce/ |
H A D | pce.cpp | 491 MDFNGameInfo->LayerNames = IsSGX ? "BG0\0SPR0\0BG1\0SPR1\0" : "Background\0Sprites\0"; in LoadCommon()
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/dports/games/libretro-beetle_pce_fast/beetle-pce-fast-libretro-67426f4/ |
H A D | libretro.cpp | 1084 MDFNGameInfo->LayerNames = "Background\0Sprites\0"; in LoadCommon()
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/dports/graphics/p5-Image-ExifTool/Image-ExifTool-12.30/ |
H A D | Changes | 2272 - Apply CharsetPhotoshop setting to decoding of Photoshop LayerNames
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/dports/graphics/p5-Image-ExifTool-devel/Image-ExifTool-12.14/ |
H A D | Changes | 2039 - Apply CharsetPhotoshop setting to decoding of Photoshop LayerNames
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/dports/graphics/p5-Image-ExifTool-devel/Image-ExifTool-12.14/lib/Image/ExifTool/ |
H A D | TagNames.pod | 5739 '_xnam' LayerNames no+
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/dports/graphics/p5-Image-ExifTool/Image-ExifTool-12.30/lib/Image/ExifTool/ |
H A D | TagNames.pod | 5869 '_xnam' LayerNames no+
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