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Searched refs:LegendAndColour (Results 1 – 2 of 2) sorted by relevance

/dports/games/openttd/openttd-12.1/src/
H A Dsmallmap_gui.h31 struct LegendAndColour { struct
152 …void SelectLegendItem(int click_pos, LegendAndColour *legend, int end_legend_item, int begin_legen…
H A Dsmallmap_gui.cpp66 static LegendAndColour _legend_land_contours[] = {
91 static const LegendAndColour _legend_vehicles[] = {
102 static const LegendAndColour _legend_routes[] = {
115 static const LegendAndColour _legend_vegetation[] = {
132 static LegendAndColour _legend_land_owners[NUM_NO_COMPANY_ENTRIES + MAX_COMPANIES + 1] = {
154 static LegendAndColour _legend_from_industries[NUM_INDUSTRYTYPES + 1];
229 static const LegendAndColour * const _legend_table[] = {
1148 for (const LegendAndColour *tbl = _legend_table[i]; !tbl->end; ++tbl) { in OnInit()
1196 for (const LegendAndColour *tbl = _legend_table[this->map_type]; !tbl->end; ++tbl) { in OnPaint()
1250 for (const LegendAndColour *tbl = _legend_table[this->map_type]; !tbl->end; ++tbl) { in DrawWidget()
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