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Searched refs:LevelMenu_selectedtext (Results 1 – 4 of 4) sorted by relevance

/dports/games/xye/xye-0.12.2/src/
H A Doptions.h84 extern SDL_Color LevelMenu_selectedtext;
H A Doptions.cpp64 SDL_Color LevelMenu_selectedtext; variable
164 SDL_Color LevelMenu_selectedtext; member
235 TryLoadLevelMenuColor(el,"selectedtext" ,ps.LevelMenu_selectedtext , 0, 0, 0); in parseSkinMenuColors()
810 LevelMenu_selectedtext = ps.LevelMenu_selectedtext; in LoadMenuColors()
H A Dlevels.cpp689 MenuSelectedFont=new Font(SS, options::LevelMenu_selectedtext); in SetupNormalFonts()
696 MenuSelectedFont=new Font(ttf, size, options::LevelMenu_selectedtext); in SetupNormalFonts()
H A Dskins.cpp580 MenuSelectedFont=new Font(SS, options::LevelMenu_selectedtext); in SetupNormalFonts()
587 MenuSelectedFont=new Font(ttf, size, options::LevelMenu_selectedtext); in SetupNormalFonts()