Searched refs:LevelMenu_selectedtext (Results 1 – 4 of 4) sorted by relevance
/dports/games/xye/xye-0.12.2/src/ |
H A D | options.h | 84 extern SDL_Color LevelMenu_selectedtext;
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H A D | options.cpp | 64 SDL_Color LevelMenu_selectedtext; variable 164 SDL_Color LevelMenu_selectedtext; member 235 TryLoadLevelMenuColor(el,"selectedtext" ,ps.LevelMenu_selectedtext , 0, 0, 0); in parseSkinMenuColors() 810 LevelMenu_selectedtext = ps.LevelMenu_selectedtext; in LoadMenuColors()
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H A D | levels.cpp | 689 MenuSelectedFont=new Font(SS, options::LevelMenu_selectedtext); in SetupNormalFonts() 696 MenuSelectedFont=new Font(ttf, size, options::LevelMenu_selectedtext); in SetupNormalFonts()
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H A D | skins.cpp | 580 MenuSelectedFont=new Font(SS, options::LevelMenu_selectedtext); in SetupNormalFonts() 587 MenuSelectedFont=new Font(ttf, size, options::LevelMenu_selectedtext); in SetupNormalFonts()
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