/dports/games/avp/avp-20170505/src/avp/win95/frontend/ |
H A D | avp_envinfo.c | 206 extern char LevelName[]; 5126 strcpy(LevelName,RifNamesForEnvironments[AlienEpisodes[episode]]); in SetLevelToLoadForAlien() 5130 strcpy(LevelName,RifNamesForEnvironments[PredatorEpisodes[episode]]); in SetLevelToLoadForPredator() 5134 strcpy(LevelName,RifNamesForEnvironments[MarineEpisodes[episode]]); in SetLevelToLoadForMarine() 5144 sprintf(LevelName,"Custom/%s",GetCustomMultiplayerLevelName(episode,NGT_Individual)); in SetLevelToLoadForMultiplayer() 5148 strcpy(LevelName,RifNamesForEnvironments[MultiplayerEpisodes[episode]]); in SetLevelToLoadForMultiplayer() 5157 sprintf(LevelName,"Custom/%s",GetCustomMultiplayerLevelName(episode,NGT_Coop)); in SetLevelToLoadForCooperative() 5161 strcpy(LevelName,RifNamesForEnvironments[CooperativeEpisodes[episode]]); in SetLevelToLoadForCooperative() 5167 strcpy(LevelName,RifNamesForEnvironments[env]); in SetLevelToLoad() 5190 if (strcmp(LevelName,RifNamesForEnvironments[a])==0) { in NumberForCurrentLevel()
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/dports/games/avp/avp-20170505/src/avp/ |
H A D | bh_rubberduck.c | 142 extern char LevelName[]; in RubberDuckBehaviour() 144 if (!strcmp(LevelName,"e3demosp")||!strcmp(LevelName,"e3demo")) in RubberDuckBehaviour() 148 else if (!strcmp(LevelName,"invasion_a")) in RubberDuckBehaviour() 152 else if (!strcmp(LevelName,"genshd1")) in RubberDuckBehaviour() 156 else if (!strcmp(LevelName,"fall")||!strcmp(LevelName,"fall_m")) in RubberDuckBehaviour() 160 else if (!strcmp(LevelName,"derelict")) in RubberDuckBehaviour() 307 extern char LevelName[]; in CreateRubberDucks() 309 if ( (!stricmp(LevelName,"e3demo")) || (!stricmp(LevelName,"e3demosp")) ) in CreateRubberDucks() 324 if ( (!stricmp(LevelName,"invasion_a")) ) in CreateRubberDucks()
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H A D | avpview.c | 918 extern char LevelName[]; in CheckIfMirroringIsRequired() 923 if ( (!stricmp(LevelName,"e3demo")) || (!stricmp(LevelName,"e3demosp")) ) in CheckIfMirroringIsRequired() 963 if (!stricmp(LevelName,"derelict")) in CheckIfMirroringIsRequired()
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/dports/games/irrlamb/irrlamb-1.0.1/src/states/ |
H A D | play.cpp | 120 Save.LevelStats[Level.LevelName].PlayTime += Timer; in Close() 121 Save.SaveLevelStats(Level.LevelName); in Close() 136 Save.LevelStats[Level.LevelName].LoadCount++; in ResetLevel() 137 Save.LevelStats[Level.LevelName].PlayTime += Timer; in ResetLevel() 138 Save.SaveLevelStats(Level.LevelName); in ResetLevel() 320 Graphics.SaveScreenshot(Level.LevelName); in HandleKeyPress() 467 Log.Write("Won %s %fs", Level.LevelName.c_str(), PlayState.Timer); in WinLevel() 473 Save.LevelStats[Level.LevelName].WinCount++; in WinLevel() 491 Save.SaveLevelStats(Level.LevelName); in WinLevel() 507 Save.LevelStats[Level.LevelName].LoseCount++; in LoseLevel() [all …]
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/dports/graphics/yacreader/yacreader-9.8.2/third_party/QsLog/ |
H A D | QsLog.cpp | 164 if (logMessage.startsWith(QLatin1String(LevelName(TraceLevel)))) in levelFromLogMessage() 166 if (logMessage.startsWith(QLatin1String(LevelName(DebugLevel)))) in levelFromLogMessage() 168 if (logMessage.startsWith(QLatin1String(LevelName(InfoLevel)))) in levelFromLogMessage() 170 if (logMessage.startsWith(QLatin1String(LevelName(WarnLevel)))) in levelFromLogMessage() 172 if (logMessage.startsWith(QLatin1String(LevelName(ErrorLevel)))) in levelFromLogMessage() 174 if (logMessage.startsWith(QLatin1String(LevelName(FatalLevel)))) in levelFromLogMessage()
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H A D | QsLogLevel.h | 43 const char* LevelName(Level theLevel);
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H A D | QsLogMessage.cpp | 39 , formatted(QString("%1 %2 %3").arg(LevelName(level)) in LogMessage()
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H A D | QsLogLevel.cpp | 13 const char* QsLogging::LevelName(QsLogging::Level theLevel) in LevelName() function in QsLogging
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/dports/games/irrlamb/irrlamb-1.0.1/src/ |
H A D | replay.cpp | 40 LevelName = Level.LevelName; in StartRecording() 70 ReplayFilePath << Save.ReplayPath << (uint32_t)Timestamp << "-" << Level.LevelName << ".replay"; in SaveReplay() 93 WriteChunk(NewFile, PACKET_LEVELFILE, LevelName.c_str(), LevelName.length()); in SaveReplay() 165 LevelName = Buffer; in LoadHeader() 245 LevelName = ""; in LoadReplay()
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H A D | level.h | 47 int Init(const std::string &LevelName, bool HeaderOnly=false); 63 std::string LevelName; variable
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H A D | replay.h | 89 const std::string &GetLevelName() { return LevelName; } in GetLevelName() 108 std::string LevelName; variable
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H A D | level.cpp | 67 int _Level::Init(const std::string &LevelName, bool HeaderOnly) { in Init() argument 69 Log.Write("Loading level: %s", LevelName.c_str()); in Init() 73 const _LevelStat &Stats = Save.LevelStats[LevelName]; in Init() 78 this->LevelName = LevelName; in Init() 80 std::string LevelFile = LevelName + "/" + LevelName + ".xml"; in Init() 83 CustomDataPath = Framework.GetWorkingPath() + std::string("levels/") + LevelName + "/"; in Init() 91 CustomDataPath = Save.CustomLevelsPath + LevelName + "/"; in Init()
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/dports/games/vavoom/vavoom-1.33/source/ |
H A D | p_gameinfo.h | 119 VName eventGetConScriptName(VName LevelName) in eventGetConScriptName() argument 122 P_PASS_NAME(LevelName); in eventGetConScriptName()
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H A D | p_levelinfo.h | 35 VStr LevelName; variable 161 return LevelInfoFlags & LIF_LookupName ? GLanguage[*LevelName] : LevelName; in GetLevelName()
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/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | g_hub.cpp | 134 level.LevelName = GStrings(cluster->ClusterName); in G_LeavingHub() 138 level.LevelName = cluster->ClusterName; in G_LeavingHub()
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H A D | g_mapinfo.cpp | 96 if (TheDefaultLevelInfo.LevelName.IsEmpty()) in FindLevelInfo() 99 TheDefaultLevelInfo.LevelName = "Unnamed"; in FindLevelInfo() 245 LevelName = ""; in Reset() 294 lookedup = GStrings[LevelName]; in LookupLevelName() 297 thename = LevelName; in LookupLevelName() 333 else return LevelName; in LookupLevelName() 1569 levelinfo->LevelName = sc.String + 1; in ParseMapHeader() 1578 levelinfo->LevelName = sc.String; in ParseMapHeader()
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H A D | doomstat.cpp | 59 if (level.info != NULL) level.LevelName = level.info->LookupLevelName();
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/dports/games/jfsw/jfsw-c434002/src/ |
H A D | scrip2.c | 633 if (custommaps[curmap].LevelName) free(custommaps[curmap].LevelName); in LoadCustomInfoFromScript() 634 custommaps[curmap].LevelName = strdup(t); in LoadCustomInfoFromScript() 635 LevelInfo[curmap].LevelName = custommaps[curmap].LevelName; in LoadCustomInfoFromScript()
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/dports/games/avp/avp-20170505/src/avp/win95/ |
H A D | winmain.c | 125 char LevelName[] = {"predbit6\0QuiteALongNameActually"}; variable 126 static ELO ELOLevelToLoad = {&LevelName}; 411 sscanf(instr, "-n %s", &LevelName); in WinMain()
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H A D | d3d_hud.cpp | 289 extern char LevelName[]; in LoadCommonTextures() 290 if (!strcmp(LevelName,"invasion_a")) in LoadCommonTextures() 300 else if (!strcmp(LevelName,"genshd1")) in LoadCommonTextures() 304 else if (!strcmp(LevelName,"fall")||!strcmp(LevelName,"fall_m")) in LoadCommonTextures() 308 else if (!strcmp(LevelName,"derelict")) in LoadCommonTextures()
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/dports/devel/upp/upp/bazaar/SystemLog/ |
H A D | SystemLog.cpp | 139 String msg = LevelName(FLastLevel) + FBuffer; in Flush() 216 String SystemLog::LevelName(Levels level) in LevelName() function in SystemLog
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/dports/devel/upp/upp/bazaar/Map/ |
H A D | MapView.lay | 11 ITEM(Label, LevelName, SetAlign(ALIGN_CENTER).RightPosZ(32, 48).TopPosZ(4, 28))
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/dports/games/openlierox/OpenLieroX/share/gamedir/scripts/ |
H A D | simple_ded_control.sh | 111 setvar GameOptions.GameInfo.LevelName "CastleStrike.lxl"
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/dports/games/scummvm/scummvm-2.5.1/engines/ags/ |
H A D | console.cpp | 48 struct LevelName { struct 53 static const LevelName levelNames[] = {
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/dports/net-mgmt/bosun/bosun-0.9.0-preview/vendor/github.com/siddontang/go/log/ |
H A D | log.go | 29 var LevelName [6]string = [6]string{"Trace", "Debug", "Info", "Warn", "Error", "Fatal"} var 214 buf = append(buf, LevelName[level]...)
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