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Searched refs:LevelName (Results 1 – 25 of 91) sorted by relevance

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/dports/games/avp/avp-20170505/src/avp/win95/frontend/
H A Davp_envinfo.c206 extern char LevelName[];
5126 strcpy(LevelName,RifNamesForEnvironments[AlienEpisodes[episode]]); in SetLevelToLoadForAlien()
5130 strcpy(LevelName,RifNamesForEnvironments[PredatorEpisodes[episode]]); in SetLevelToLoadForPredator()
5134 strcpy(LevelName,RifNamesForEnvironments[MarineEpisodes[episode]]); in SetLevelToLoadForMarine()
5144 sprintf(LevelName,"Custom/%s",GetCustomMultiplayerLevelName(episode,NGT_Individual)); in SetLevelToLoadForMultiplayer()
5148 strcpy(LevelName,RifNamesForEnvironments[MultiplayerEpisodes[episode]]); in SetLevelToLoadForMultiplayer()
5157 sprintf(LevelName,"Custom/%s",GetCustomMultiplayerLevelName(episode,NGT_Coop)); in SetLevelToLoadForCooperative()
5161 strcpy(LevelName,RifNamesForEnvironments[CooperativeEpisodes[episode]]); in SetLevelToLoadForCooperative()
5167 strcpy(LevelName,RifNamesForEnvironments[env]); in SetLevelToLoad()
5190 if (strcmp(LevelName,RifNamesForEnvironments[a])==0) { in NumberForCurrentLevel()
/dports/games/avp/avp-20170505/src/avp/
H A Dbh_rubberduck.c142 extern char LevelName[]; in RubberDuckBehaviour()
144 if (!strcmp(LevelName,"e3demosp")||!strcmp(LevelName,"e3demo")) in RubberDuckBehaviour()
148 else if (!strcmp(LevelName,"invasion_a")) in RubberDuckBehaviour()
152 else if (!strcmp(LevelName,"genshd1")) in RubberDuckBehaviour()
156 else if (!strcmp(LevelName,"fall")||!strcmp(LevelName,"fall_m")) in RubberDuckBehaviour()
160 else if (!strcmp(LevelName,"derelict")) in RubberDuckBehaviour()
307 extern char LevelName[]; in CreateRubberDucks()
309 if ( (!stricmp(LevelName,"e3demo")) || (!stricmp(LevelName,"e3demosp")) ) in CreateRubberDucks()
324 if ( (!stricmp(LevelName,"invasion_a")) ) in CreateRubberDucks()
H A Davpview.c918 extern char LevelName[]; in CheckIfMirroringIsRequired()
923 if ( (!stricmp(LevelName,"e3demo")) || (!stricmp(LevelName,"e3demosp")) ) in CheckIfMirroringIsRequired()
963 if (!stricmp(LevelName,"derelict")) in CheckIfMirroringIsRequired()
/dports/games/irrlamb/irrlamb-1.0.1/src/states/
H A Dplay.cpp120 Save.LevelStats[Level.LevelName].PlayTime += Timer; in Close()
121 Save.SaveLevelStats(Level.LevelName); in Close()
136 Save.LevelStats[Level.LevelName].LoadCount++; in ResetLevel()
137 Save.LevelStats[Level.LevelName].PlayTime += Timer; in ResetLevel()
138 Save.SaveLevelStats(Level.LevelName); in ResetLevel()
320 Graphics.SaveScreenshot(Level.LevelName); in HandleKeyPress()
467 Log.Write("Won %s %fs", Level.LevelName.c_str(), PlayState.Timer); in WinLevel()
473 Save.LevelStats[Level.LevelName].WinCount++; in WinLevel()
491 Save.SaveLevelStats(Level.LevelName); in WinLevel()
507 Save.LevelStats[Level.LevelName].LoseCount++; in LoseLevel()
[all …]
/dports/graphics/yacreader/yacreader-9.8.2/third_party/QsLog/
H A DQsLog.cpp164 if (logMessage.startsWith(QLatin1String(LevelName(TraceLevel)))) in levelFromLogMessage()
166 if (logMessage.startsWith(QLatin1String(LevelName(DebugLevel)))) in levelFromLogMessage()
168 if (logMessage.startsWith(QLatin1String(LevelName(InfoLevel)))) in levelFromLogMessage()
170 if (logMessage.startsWith(QLatin1String(LevelName(WarnLevel)))) in levelFromLogMessage()
172 if (logMessage.startsWith(QLatin1String(LevelName(ErrorLevel)))) in levelFromLogMessage()
174 if (logMessage.startsWith(QLatin1String(LevelName(FatalLevel)))) in levelFromLogMessage()
H A DQsLogLevel.h43 const char* LevelName(Level theLevel);
H A DQsLogMessage.cpp39 , formatted(QString("%1 %2 %3").arg(LevelName(level)) in LogMessage()
H A DQsLogLevel.cpp13 const char* QsLogging::LevelName(QsLogging::Level theLevel) in LevelName() function in QsLogging
/dports/games/irrlamb/irrlamb-1.0.1/src/
H A Dreplay.cpp40 LevelName = Level.LevelName; in StartRecording()
70 ReplayFilePath << Save.ReplayPath << (uint32_t)Timestamp << "-" << Level.LevelName << ".replay"; in SaveReplay()
93 WriteChunk(NewFile, PACKET_LEVELFILE, LevelName.c_str(), LevelName.length()); in SaveReplay()
165 LevelName = Buffer; in LoadHeader()
245 LevelName = ""; in LoadReplay()
H A Dlevel.h47 int Init(const std::string &LevelName, bool HeaderOnly=false);
63 std::string LevelName; variable
H A Dreplay.h89 const std::string &GetLevelName() { return LevelName; } in GetLevelName()
108 std::string LevelName; variable
H A Dlevel.cpp67 int _Level::Init(const std::string &LevelName, bool HeaderOnly) { in Init() argument
69 Log.Write("Loading level: %s", LevelName.c_str()); in Init()
73 const _LevelStat &Stats = Save.LevelStats[LevelName]; in Init()
78 this->LevelName = LevelName; in Init()
80 std::string LevelFile = LevelName + "/" + LevelName + ".xml"; in Init()
83 CustomDataPath = Framework.GetWorkingPath() + std::string("levels/") + LevelName + "/"; in Init()
91 CustomDataPath = Save.CustomLevelsPath + LevelName + "/"; in Init()
/dports/games/vavoom/vavoom-1.33/source/
H A Dp_gameinfo.h119 VName eventGetConScriptName(VName LevelName) in eventGetConScriptName() argument
122 P_PASS_NAME(LevelName); in eventGetConScriptName()
H A Dp_levelinfo.h35 VStr LevelName; variable
161 return LevelInfoFlags & LIF_LookupName ? GLanguage[*LevelName] : LevelName; in GetLevelName()
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dg_hub.cpp134 level.LevelName = GStrings(cluster->ClusterName); in G_LeavingHub()
138 level.LevelName = cluster->ClusterName; in G_LeavingHub()
H A Dg_mapinfo.cpp96 if (TheDefaultLevelInfo.LevelName.IsEmpty()) in FindLevelInfo()
99 TheDefaultLevelInfo.LevelName = "Unnamed"; in FindLevelInfo()
245 LevelName = ""; in Reset()
294 lookedup = GStrings[LevelName]; in LookupLevelName()
297 thename = LevelName; in LookupLevelName()
333 else return LevelName; in LookupLevelName()
1569 levelinfo->LevelName = sc.String + 1; in ParseMapHeader()
1578 levelinfo->LevelName = sc.String; in ParseMapHeader()
H A Ddoomstat.cpp59 if (level.info != NULL) level.LevelName = level.info->LookupLevelName();
/dports/games/jfsw/jfsw-c434002/src/
H A Dscrip2.c633 if (custommaps[curmap].LevelName) free(custommaps[curmap].LevelName); in LoadCustomInfoFromScript()
634 custommaps[curmap].LevelName = strdup(t); in LoadCustomInfoFromScript()
635 LevelInfo[curmap].LevelName = custommaps[curmap].LevelName; in LoadCustomInfoFromScript()
/dports/games/avp/avp-20170505/src/avp/win95/
H A Dwinmain.c125 char LevelName[] = {"predbit6\0QuiteALongNameActually"}; variable
126 static ELO ELOLevelToLoad = {&LevelName};
411 sscanf(instr, "-n %s", &LevelName); in WinMain()
H A Dd3d_hud.cpp289 extern char LevelName[]; in LoadCommonTextures()
290 if (!strcmp(LevelName,"invasion_a")) in LoadCommonTextures()
300 else if (!strcmp(LevelName,"genshd1")) in LoadCommonTextures()
304 else if (!strcmp(LevelName,"fall")||!strcmp(LevelName,"fall_m")) in LoadCommonTextures()
308 else if (!strcmp(LevelName,"derelict")) in LoadCommonTextures()
/dports/devel/upp/upp/bazaar/SystemLog/
H A DSystemLog.cpp139 String msg = LevelName(FLastLevel) + FBuffer; in Flush()
216 String SystemLog::LevelName(Levels level) in LevelName() function in SystemLog
/dports/devel/upp/upp/bazaar/Map/
H A DMapView.lay11 ITEM(Label, LevelName, SetAlign(ALIGN_CENTER).RightPosZ(32, 48).TopPosZ(4, 28))
/dports/games/openlierox/OpenLieroX/share/gamedir/scripts/
H A Dsimple_ded_control.sh111 setvar GameOptions.GameInfo.LevelName "CastleStrike.lxl"
/dports/games/scummvm/scummvm-2.5.1/engines/ags/
H A Dconsole.cpp48 struct LevelName { struct
53 static const LevelName levelNames[] = {
/dports/net-mgmt/bosun/bosun-0.9.0-preview/vendor/github.com/siddontang/go/log/
H A Dlog.go29 var LevelName [6]string = [6]string{"Trace", "Debug", "Info", "Warn", "Error", "Fatal"} var
214 buf = append(buf, LevelName[level]...)

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