Searched refs:LibraryGrid (Results 1 – 8 of 8) sorted by relevance
10 LibraryGrid::LibraryGrid(LibraryController* parent) in LibraryGrid() function in QGBA::LibraryGrid22 LibraryGrid::~LibraryGrid() { in ~LibraryGrid()26 LibraryEntryRef LibraryGrid::selectedEntry() { in selectedEntry()34 void LibraryGrid::selectEntry(LibraryEntryRef game) { in selectEntry()44 void LibraryGrid::setViewStyle(LibraryStyle newStyle) { in setViewStyle()59 void LibraryGrid::addEntry(LibraryEntryRef item) { in addEntry()71 void LibraryGrid::removeEntry(LibraryEntryRef entry) { in removeEntry()
14 class LibraryGrid final : public AbstractGameList {16 explicit LibraryGrid(LibraryController* parent = nullptr);17 ~LibraryGrid();
20 class LibraryGrid; variable112 std::unique_ptr<LibraryGrid> m_libraryGrid;
52 m_libraryGrid = std::make_unique<LibraryGrid>(this); in LibraryController()
10 LibraryGrid::LibraryGrid(LibraryController* parent) in LibraryGrid() function in QGBA::LibraryGrid22 LibraryGrid::~LibraryGrid() { in ~LibraryGrid()26 mLibraryEntry* LibraryGrid::selectedEntry() { in selectedEntry()34 void LibraryGrid::selectEntry(mLibraryEntry* game) { in selectEntry()44 void LibraryGrid::setViewStyle(LibraryStyle newStyle) { in setViewStyle()59 void LibraryGrid::addEntry(mLibraryEntry* item) { in addEntry()71 void LibraryGrid::removeEntry(mLibraryEntry* entry) { in removeEntry()
21 class LibraryGrid; variable91 std::unique_ptr<LibraryGrid> m_libraryGrid;
46 m_libraryGrid = std::make_unique<LibraryGrid>(this); in LibraryController()