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/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/
H A Dgl_model.c1032 int LightSize = ((dheader_t *)mod_base)->lumps[LUMP_LIGHTING].filelen; in Mod_LoadFaces() local
1034 if (!WithinBounds (i, 1, LightSize, NULL)) in Mod_LoadFaces()
1037 Con_SafePrintf ("lightofs out of bounds (%d, max = %d) in %s\n", i, LightSize, loadmodel->name); in Mod_LoadFaces()