/dports/games/gtkradiant/GPL/GtkRadiant/plugins/image/ |
H A D | jpeg.h | 37 Image* LoadJPG(ArchiveFile& file);
|
H A D | image.cpp | 71 m_imagejpg.loadImage = LoadJPG; in ImageJPGAPI()
|
H A D | jpeg.cpp | 401 Image* LoadJPG(ArchiveFile& file) in LoadJPG() function
|
/dports/games/netradiant/netradiant-20150621-src/plugins/image/ |
H A D | jpeg.h | 37 Image* LoadJPG( ArchiveFile& file );
|
H A D | image.cpp | 69 m_imagejpg.loadImage = LoadJPG; in ImageJPGAPI()
|
H A D | jpeg.cpp | 396 Image* LoadJPG( ArchiveFile& file ){ in LoadJPG() function
|
/dports/games/quake2lnx/quake2-r0.16.2/src/ref_candygl/ |
H A D | gl_rmisc.c | 55 void LoadJPG ( char *name, byte **pic, int *width, int *height ); 66 PicLoad = LoadJPG; in LoadPartImg()
|
/dports/games/quake2-source/quake2-r0.16.2/src/ref_candygl/ |
H A D | gl_rmisc.c | 55 void LoadJPG ( char *name, byte **pic, int *width, int *height ); 66 PicLoad = LoadJPG; in LoadPartImg()
|
/dports/games/csmash/csmash-0.6.6/ |
H A D | LoadImage.h | 38 bool LoadJPG(const char* filename);
|
H A D | LoadImage.cpp | 240 bool ImageData::LoadJPG(const char *filename) in LoadJPG() function in ImageData 265 return LoadJPG(filename); in LoadFile()
|
/dports/games/ioquake3-server/ioquake3-1.36/code/jpeg-6b/ |
H A D | jload.c | 16 int LoadJPG( const char *filename, unsigned char **pic, int *width, int *height ) { in LoadJPG() function
|
/dports/games/ioquake3/ioquake3-1.36/code/jpeg-6b/ |
H A D | jload.c | 16 int LoadJPG( const char *filename, unsigned char **pic, int *width, int *height ) { in LoadJPG() function
|
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/jpeg-6/ |
H A D | jload.c | 16 int LoadJPG( const char *filename, unsigned char **pic, int *width, int *height ) { in LoadJPG() function
|
/dports/games/evq3/evq3/code/jpeg-6/ |
H A D | jload.c | 16 int LoadJPG( const char *filename, unsigned char **pic, int *width, int *height ) { in LoadJPG() function
|
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/jpeg-6/ |
H A D | jload.c | 16 int LoadJPG( const char *filename, unsigned char **pic, int *width, int *height ) { in LoadJPG() function
|
/dports/games/openarena/openarena-engine-source-0.8.8/code/jpeg-6b/ |
H A D | jload.c | 16 int LoadJPG( const char *filename, unsigned char **pic, int *width, int *height ) { in LoadJPG() function
|
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/jpeg-6b/ |
H A D | jload.c | 16 int LoadJPG( const char *filename, unsigned char **pic, int *width, int *height ) { in LoadJPG() function
|
/dports/games/openjk/OpenJK-07675e2/codemp/rd-common/ |
H A D | tr_common.h | 67 void LoadJPG( const char *filename, byte **pic, int *width, int *height );
|
H A D | tr_image_load.cpp | 93 R_ImageLoader_Add ("jpg", LoadJPG); in R_ImageLoader_Init()
|
H A D | tr_image_jpg.cpp | 60 void LoadJPG( const char *filename, unsigned char **pic, int *width, int *height ) { in LoadJPG() function
|
/dports/games/openjk/OpenJK-07675e2/code/rd-common/ |
H A D | tr_common.h | 66 void LoadJPG( const char *filename, byte **pic, int *width, int *height );
|
H A D | tr_image_load.cpp | 95 R_ImageLoader_Add ("jpg", LoadJPG); in R_ImageLoader_Init()
|
H A D | tr_image_jpg.cpp | 62 void LoadJPG( const char *filename, unsigned char **pic, int *width, int *height ) { in LoadJPG() function
|
/dports/games/dhewm3/dhewm3-1.5.1/neo/renderer/ |
H A D | Image_files.cpp | 131 static void LoadJPG( const char *name, byte **pic, int *width, int *height, ID_TIME_T *timestamp ); 759 static void LoadJPG( const char *filename, unsigned char **pic, int *width, int *height, ID_TIME_T … in LoadJPG() function 984 LoadJPG( name.c_str(), pic, width, height, timestamp ); in R_LoadImage() 991 LoadJPG( name.c_str(), pic, width, height, timestamp ); in R_LoadImage()
|
/dports/net/boinc-client/boinc-client_release-7.8-7.8.6/api/ |
H A D | gutil.cpp | 643 tImageJPG *LoadJPG(const char *filename) { in LoadJPG() function 682 tImageJPG *pImage = LoadJPG(strFileName); in CreateTextureJPG()
|