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Searched refs:LoadKVXFromScript (Results 1 – 10 of 10) sorted by relevance

/dports/games/jfsw/jfsw-c434002/src/
H A Dbldscript.c399 void LoadKVXFromScript( char *filename ) in LoadKVXFromScript() function
H A Dscrip2.c287 void LoadKVXFromScript( char *filename ) in LoadKVXFromScript() function
H A Djnstub.c85 void LoadKVXFromScript(char *filename);
3714 if (!kvxloaded) LoadKVXFromScript("swvoxfil.txt"), kvxloaded = 1; in ExtPreLoadMap()
H A Dgame.h2388 void LoadKVXFromScript(char *filename); // scrip2.c
H A Dgame.c1049 LoadKVXFromScript( "swvoxfil.txt" ); // Load voxels from script file in InitGame()
/dports/games/NBlood/NBlood-a1689a4/source/sw/src/
H A Dbldscript.cpp397 void LoadKVXFromScript(const char *filename) in LoadKVXFromScript() function
H A Dscrip2.cpp263 void LoadKVXFromScript(const char *filename) in LoadKVXFromScript() function
H A Djnstub.cpp113 void LoadKVXFromScript(const char *filename);
3765 if (!kvxloaded) LoadKVXFromScript("swvoxfil.txt"), kvxloaded = 1; in ExtPreLoadMap()
H A Dgame.h2379 void LoadKVXFromScript(const char *filename); // scrip2.c
H A Dgame.cpp1026 LoadKVXFromScript("swvoxfil.txt"); // Load voxels from script file in InitGame()