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Searched refs:LoadRuntimeData (Results 1 – 2 of 2) sorted by relevance

/dports/games/openclonk/openclonk-release-8.1-src/src/player/
H A DC4Player.h191 bool LoadRuntimeData(C4Group &hGroup, C4ValueNumbers *);
H A DC4Player.cpp366 if (!LoadRuntimeData(Game.ScenarioFile, numbers) || !ID) in Init()
1132 bool C4Player::LoadRuntimeData(C4Group &hGroup, C4ValueNumbers * numbers) in LoadRuntimeData() function in C4Player