Searched refs:LoadRuntimeData (Results 1 – 2 of 2) sorted by relevance
191 bool LoadRuntimeData(C4Group &hGroup, C4ValueNumbers *);
366 if (!LoadRuntimeData(Game.ScenarioFile, numbers) || !ID) in Init()1132 bool C4Player::LoadRuntimeData(C4Group &hGroup, C4ValueNumbers * numbers) in LoadRuntimeData() function in C4Player