Searched refs:LocalLP (Results 1 – 3 of 3) sorted by relevance
1679 vertexToLight.vx = lptr->LocalLP.vx - vertexPtr->vx; in VertexIntensity_Pred_Thermal()1680 vertexToLight.vy = lptr->LocalLP.vy - vertexPtr->vy; in VertexIntensity_Pred_Thermal()1681 vertexToLight.vz = lptr->LocalLP.vz - vertexPtr->vz; in VertexIntensity_Pred_Thermal()1794 vertexToLight.vx = lptr->LocalLP.vx - vertexPtr->vx; in VertexIntensity_Pred_SeeAliens()1795 vertexToLight.vy = lptr->LocalLP.vy - vertexPtr->vy; in VertexIntensity_Pred_SeeAliens()1796 vertexToLight.vz = lptr->LocalLP.vz - vertexPtr->vz; in VertexIntensity_Pred_SeeAliens()1878 vertexToLight.vx = lptr->LocalLP.vx - vertexPtr->vx; in VertexIntensity_Pred_SeePredatorTech()1879 vertexToLight.vy = lptr->LocalLP.vy - vertexPtr->vy; in VertexIntensity_Pred_SeePredatorTech()1880 vertexToLight.vz = lptr->LocalLP.vz - vertexPtr->vz; in VertexIntensity_Pred_SeePredatorTech()1962 vertexToLight.vx = lptr->LocalLP.vx - vertexPtr->vx; in VertexIntensity_ImageIntensifier()[all …]
205 RotateAndCopyVector(&llocal, &lptr->LocalLP, &WToLMat); in LightSourcesInRangeOfObject()250 RotateAndCopyVector(&llocal, &lptr->LocalLP, &WToLMat); in LightSourcesInRangeOfObject()
699 VECTORCH LocalLP; /* Light position in object local space */ member