Home
last modified time | relevance | path

Searched refs:Locomotor (Results 1 – 25 of 47) sorted by relevance

12

/dports/games/openra/OpenRA-release-20200503/mods/cnc/rules/
H A Dworld.yaml18 Locomotor@FOOT:
32 Locomotor@CHEM:
44 Locomotor@WHEELED:
55 Locomotor@BIKE:
66 Locomotor@HEAVYWHEELED:
77 Locomotor@TRACKED:
88 Locomotor@HEAVYTRACKED:
99 Locomotor@NAVAL:
104 Locomotor@LANDINGCRAFT:
116 Locomotor@CRITTER:
H A Dvehicles.yaml19 Locomotor: heavywheeled
297 Locomotor: bike
465 Locomotor: heavytracked
629 Locomotor: heavywheeled
H A Dships.yaml63 Locomotor: lcraft
H A Ddefaults.yaml253 Locomotor: wheeled
290 Locomotor: tracked
369 Locomotor: foot
544 Locomotor: critter
593 Locomotor: critter
/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Traits/Buildings/
H A DTransformsIntoMobile.cs28 public readonly string Locomotor = null; field in OpenRA.Mods.Common.Traits.TransformsIntoMobileInfo
46 LocomotorInfo = locomotorInfos.FirstOrDefault(li => li.Name == Locomotor); in RulesetLoaded()
48 throw new YamlException("A locomotor named '{0}' doesn't exist.".F(Locomotor)); in RulesetLoaded()
49 else if (locomotorInfos.Count(li => li.Name == Locomotor) > 1) in RulesetLoaded()
50 throw new YamlException("There is more than one locomotor named '{0}'.".F(Locomotor)); in RulesetLoaded()
60 Locomotor locomotor;
71 locomotor = self.World.WorldActor.TraitsImplementing<Locomotor>() in Created()
72 .Single(l => l.Info.Name == Info.Locomotor); in Created()
/dports/games/openra/OpenRA-release-20200503/mods/ts/rules/
H A Dworld.yaml16 Locomotor@FOOT:
30 Locomotor@FLAMEGUY:
59 Locomotor@WHEELED:
73 Locomotor@HEAVYWHEELED:
87 Locomotor@TRACKED:
100 Locomotor@AMPHIBIOUS:
130 Locomotor@HOVER:
144 Locomotor@SMALLVISC:
157 Locomotor@VISCEROID:
170 Locomotor@CRITTER:
[all …]
H A Dcritters.yaml72 Locomotor: smallvisc
121 Locomotor: hover
H A Ddefaults.yaml566 Locomotor: foot
766 Locomotor: wheeled
841 Locomotor: tracked
857 Locomotor: heavywheeled
975 Locomotor: visceroid
1132 Locomotor: train
H A Dshared-infantry.yaml81 Locomotor: flameguy
/dports/games/openra/OpenRA-release-20200503/mods/ra/rules/
H A Dworld.yaml12 Locomotor@FOOT:
24 Locomotor@WHEELED:
35 Locomotor@HEAVYWHEELED:
46 Locomotor@LIGHTTRACKED:
57 Locomotor@TRACKED:
68 Locomotor@HEAVYTRACKED:
79 Locomotor@NAVAL:
84 Locomotor@LANDINGCRAFT:
90 Locomotor@IMMOBILE:
H A Dvehicles.yaml211 Locomotor: heavytracked
271 Locomotor: lighttracked
322 Locomotor: heavywheeled
368 Locomotor: heavywheeled
770 Locomotor: heavywheeled
855 Locomotor: heavywheeled
/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Traits/BotModules/
H A DHarvesterBotModule.cs47 public readonly Locomotor Locomotor; field in OpenRA.Mods.Common.Traits.HarvesterBotModule.HarvesterTraitWrapper
55 Locomotor = mobile.Locomotor; in HarvesterTraitWrapper()
152 domainIndex.IsPassable(actor.Location, cell, harv.Locomotor.Info) && in FindNextResource()
157 PathSearch.Search(world, harv.Locomotor, actor, BlockedByActor.Stationary, isValidResource) in FindNextResource()
/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Traits/
H A DMobile.cs31 public readonly string Locomotor = null; field in OpenRA.Mods.Common.Traits.MobileInfo
75 else if (locomotorInfos.Count(li => li.Name == Locomotor) > 1) in RulesetLoaded()
87 Locomotor locomotor;
96 locomotor = world.WorldActor.TraitsImplementing<Locomotor>() in CanEnterCell()
97 .SingleOrDefault(l => l.Info.Name == Locomotor); in CanEnterCell()
109 locomotor = world.WorldActor.TraitsImplementing<Locomotor>() in CanStayInCell()
110 .SingleOrDefault(l => l.Info.Name == Locomotor); in CanStayInCell()
234 public Locomotor Locomotor { get; private set; } property in OpenRA.Mods.Common.Traits.Mobile
301 Locomotor = self.World.WorldActor.TraitsImplementing<Locomotor>() in Created()
302 .Single(l => l.Info.Name == Info.Locomotor); in Created()
[all …]
/dports/games/openra/OpenRA-release-20200503/mods/d2k/rules/
H A Dworld.yaml20 Locomotor@FOOT:
34 Locomotor@VEHICLE:
46 Locomotor@TANK:
58 Locomotor@DEVASTATOR:
70 Locomotor@WORM:
H A Ddefaults.yaml177 Locomotor: vehicle
223 Locomotor: tank
287 Locomotor: foot
/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Pathfinder/
H A DPathSearch.cs49 …public static IPathSearch Search(World world, Locomotor locomotor, Actor self, BlockedByActor chec… in Search()
58 …public static IPathSearch FromPoint(World world, Locomotor locomotor, Actor self, CPos @from, CPos… in FromPoint()
63 …public static IPathSearch FromPoints(World world, Locomotor locomotor, Actor self, IEnumerable<CPo… in FromPoints()
H A DPathGraph.cs89 readonly Locomotor locomotor;
98 …public PathGraph(CellInfoLayerPool layerPool, Locomotor locomotor, Actor actor, World world, Block… in PathGraph()
/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Activities/Move/
H A DMoveAdjacentTo.cs145 …using (var fromSrc = PathSearch.FromPoints(self.World, Mobile.Locomotor, self, searchCells, loc, c… in CalculatePathToTarget()
146 …using (var fromDest = PathSearch.FromPoint(self.World, Mobile.Locomotor, self, loc, lastVisibleTar… in CalculatePathToTarget()
/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Traits/World/
H A DJumpjetLocomotor.cs33 public class JumpjetLocomotor : Locomotor
H A DSubterraneanLocomotor.cs36 public class SubterraneanLocomotor : Locomotor
H A DPathFinder.cs68 var locomotor = mobile.Locomotor; in FindUnitPath()
128 var locomotor = mobile.Locomotor; in FindUnitPathToRange()
H A DLocomotor.cs187 public virtual object Create(ActorInitializer init) { return new Locomotor(init.Self, this); } in Create()
190 public class Locomotor : IWorldLoaded class
220 public Locomotor(Actor self, LocomotorInfo info) in Locomotor() method in OpenRA.Mods.Common.Traits.Locomotor
/dports/devel/tlsh/tlsh-d842e75/Testing/example_data_variants/
H A D2006_2007PhysicalEducationConceptMap.txt.fmt6 Locomotor movements Stretches ^MPolicies and procedures Cooperative
7 and team building games Locomotor movements Stretches Intro
H A D2006_2007PhysicalEducationConceptMap.txt.plus19 + Locomotor movements
24 + Locomotor movements
H A D2006_2007PhysicalEducationConceptMap.txt.sort81 Locomotor movements
82 Locomotor movements

12