/dports/games/openra/OpenRA-release-20200503/mods/cnc/rules/ |
H A D | world.yaml | 18 Locomotor@FOOT: 32 Locomotor@CHEM: 44 Locomotor@WHEELED: 55 Locomotor@BIKE: 66 Locomotor@HEAVYWHEELED: 77 Locomotor@TRACKED: 88 Locomotor@HEAVYTRACKED: 99 Locomotor@NAVAL: 104 Locomotor@LANDINGCRAFT: 116 Locomotor@CRITTER:
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H A D | vehicles.yaml | 19 Locomotor: heavywheeled 297 Locomotor: bike 465 Locomotor: heavytracked 629 Locomotor: heavywheeled
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H A D | ships.yaml | 63 Locomotor: lcraft
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H A D | defaults.yaml | 253 Locomotor: wheeled 290 Locomotor: tracked 369 Locomotor: foot 544 Locomotor: critter 593 Locomotor: critter
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/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Traits/Buildings/ |
H A D | TransformsIntoMobile.cs | 28 public readonly string Locomotor = null; field in OpenRA.Mods.Common.Traits.TransformsIntoMobileInfo 46 LocomotorInfo = locomotorInfos.FirstOrDefault(li => li.Name == Locomotor); in RulesetLoaded() 48 throw new YamlException("A locomotor named '{0}' doesn't exist.".F(Locomotor)); in RulesetLoaded() 49 else if (locomotorInfos.Count(li => li.Name == Locomotor) > 1) in RulesetLoaded() 50 throw new YamlException("There is more than one locomotor named '{0}'.".F(Locomotor)); in RulesetLoaded() 60 Locomotor locomotor; 71 locomotor = self.World.WorldActor.TraitsImplementing<Locomotor>() in Created() 72 .Single(l => l.Info.Name == Info.Locomotor); in Created()
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/dports/games/openra/OpenRA-release-20200503/mods/ts/rules/ |
H A D | world.yaml | 16 Locomotor@FOOT: 30 Locomotor@FLAMEGUY: 59 Locomotor@WHEELED: 73 Locomotor@HEAVYWHEELED: 87 Locomotor@TRACKED: 100 Locomotor@AMPHIBIOUS: 130 Locomotor@HOVER: 144 Locomotor@SMALLVISC: 157 Locomotor@VISCEROID: 170 Locomotor@CRITTER: [all …]
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H A D | critters.yaml | 72 Locomotor: smallvisc 121 Locomotor: hover
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H A D | defaults.yaml | 566 Locomotor: foot 766 Locomotor: wheeled 841 Locomotor: tracked 857 Locomotor: heavywheeled 975 Locomotor: visceroid 1132 Locomotor: train
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H A D | shared-infantry.yaml | 81 Locomotor: flameguy
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/dports/games/openra/OpenRA-release-20200503/mods/ra/rules/ |
H A D | world.yaml | 12 Locomotor@FOOT: 24 Locomotor@WHEELED: 35 Locomotor@HEAVYWHEELED: 46 Locomotor@LIGHTTRACKED: 57 Locomotor@TRACKED: 68 Locomotor@HEAVYTRACKED: 79 Locomotor@NAVAL: 84 Locomotor@LANDINGCRAFT: 90 Locomotor@IMMOBILE:
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H A D | vehicles.yaml | 211 Locomotor: heavytracked 271 Locomotor: lighttracked 322 Locomotor: heavywheeled 368 Locomotor: heavywheeled 770 Locomotor: heavywheeled 855 Locomotor: heavywheeled
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/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Traits/BotModules/ |
H A D | HarvesterBotModule.cs | 47 public readonly Locomotor Locomotor; field in OpenRA.Mods.Common.Traits.HarvesterBotModule.HarvesterTraitWrapper 55 Locomotor = mobile.Locomotor; in HarvesterTraitWrapper() 152 domainIndex.IsPassable(actor.Location, cell, harv.Locomotor.Info) && in FindNextResource() 157 PathSearch.Search(world, harv.Locomotor, actor, BlockedByActor.Stationary, isValidResource) in FindNextResource()
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/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Traits/ |
H A D | Mobile.cs | 31 public readonly string Locomotor = null; field in OpenRA.Mods.Common.Traits.MobileInfo 75 else if (locomotorInfos.Count(li => li.Name == Locomotor) > 1) in RulesetLoaded() 87 Locomotor locomotor; 96 locomotor = world.WorldActor.TraitsImplementing<Locomotor>() in CanEnterCell() 97 .SingleOrDefault(l => l.Info.Name == Locomotor); in CanEnterCell() 109 locomotor = world.WorldActor.TraitsImplementing<Locomotor>() in CanStayInCell() 110 .SingleOrDefault(l => l.Info.Name == Locomotor); in CanStayInCell() 234 public Locomotor Locomotor { get; private set; } property in OpenRA.Mods.Common.Traits.Mobile 301 Locomotor = self.World.WorldActor.TraitsImplementing<Locomotor>() in Created() 302 .Single(l => l.Info.Name == Info.Locomotor); in Created() [all …]
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/dports/games/openra/OpenRA-release-20200503/mods/d2k/rules/ |
H A D | world.yaml | 20 Locomotor@FOOT: 34 Locomotor@VEHICLE: 46 Locomotor@TANK: 58 Locomotor@DEVASTATOR: 70 Locomotor@WORM:
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H A D | defaults.yaml | 177 Locomotor: vehicle 223 Locomotor: tank 287 Locomotor: foot
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/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Pathfinder/ |
H A D | PathSearch.cs | 49 …public static IPathSearch Search(World world, Locomotor locomotor, Actor self, BlockedByActor chec… in Search() 58 …public static IPathSearch FromPoint(World world, Locomotor locomotor, Actor self, CPos @from, CPos… in FromPoint() 63 …public static IPathSearch FromPoints(World world, Locomotor locomotor, Actor self, IEnumerable<CPo… in FromPoints()
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H A D | PathGraph.cs | 89 readonly Locomotor locomotor; 98 …public PathGraph(CellInfoLayerPool layerPool, Locomotor locomotor, Actor actor, World world, Block… in PathGraph()
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/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Activities/Move/ |
H A D | MoveAdjacentTo.cs | 145 …using (var fromSrc = PathSearch.FromPoints(self.World, Mobile.Locomotor, self, searchCells, loc, c… in CalculatePathToTarget() 146 …using (var fromDest = PathSearch.FromPoint(self.World, Mobile.Locomotor, self, loc, lastVisibleTar… in CalculatePathToTarget()
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/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Traits/World/ |
H A D | JumpjetLocomotor.cs | 33 public class JumpjetLocomotor : Locomotor
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H A D | SubterraneanLocomotor.cs | 36 public class SubterraneanLocomotor : Locomotor
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H A D | PathFinder.cs | 68 var locomotor = mobile.Locomotor; in FindUnitPath() 128 var locomotor = mobile.Locomotor; in FindUnitPathToRange()
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H A D | Locomotor.cs | 187 public virtual object Create(ActorInitializer init) { return new Locomotor(init.Self, this); } in Create() 190 public class Locomotor : IWorldLoaded class 220 public Locomotor(Actor self, LocomotorInfo info) in Locomotor() method in OpenRA.Mods.Common.Traits.Locomotor
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/dports/devel/tlsh/tlsh-d842e75/Testing/example_data_variants/ |
H A D | 2006_2007PhysicalEducationConceptMap.txt.fmt | 6 Locomotor movements Stretches ^MPolicies and procedures Cooperative 7 and team building games Locomotor movements Stretches Intro
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H A D | 2006_2007PhysicalEducationConceptMap.txt.plus | 19 + Locomotor movements 24 + Locomotor movements
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H A D | 2006_2007PhysicalEducationConceptMap.txt.sort | 81 Locomotor movements 82 Locomotor movements
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