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Searched refs:LookupPoints (Results 1 – 3 of 3) sorted by relevance

/dports/graphics/f3d/f3d-1.2.1/src/
H A DvtkF3DRendererWithColoring.cxx602 if (this->Options.LookupPoints.size() > 0) in ConfigureRangeAndCTFForColoring()
604 if (this->Options.LookupPoints.size() % 4 == 0) in ConfigureRangeAndCTFForColoring()
606 for (size_t i = 0; i < this->Options.LookupPoints.size(); i += 4) in ConfigureRangeAndCTFForColoring()
608 double val = this->Options.LookupPoints[i]; in ConfigureRangeAndCTFForColoring()
609 double r = this->Options.LookupPoints[i + 1]; in ConfigureRangeAndCTFForColoring()
610 double g = this->Options.LookupPoints[i + 2]; in ConfigureRangeAndCTFForColoring()
611 double b = this->Options.LookupPoints[i + 3]; in ConfigureRangeAndCTFForColoring()
H A DF3DOptions.h70 std::vector<double> LookupPoints = { 0.0, 0.0, 0.0, 0.0, 0.4, 0.9, 0.0, 0.0, 0.8, 0.9, 0.9, 0.0, member
H A DF3DOptions.cxx239 this->DeclareOption(grp4, "colormap", "", "Specify a custom colormap", options.LookupPoints, in GetOptionsFromArgs()