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Searched refs:Looping (Results 1 – 25 of 1562) sorted by relevance

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/dports/net/pecl-mosquitto/Mosquitto-0.4.0/tests/Client/
H A Dloop.phpt22 echo "Looping\n";
33 echo "Looping\n";
50 Looping
51 Looping
52 Looping
53 Looping
54 Looping
55 Looping
56 Looping
57 Looping
[all …]
/dports/editors/calligra/calligra-3.2.1/plugins/stencilsdocker/stencils/BPMN/
H A DLooping-Collapsed-Sub-Process.desktop2 Name=Looping-Collapsed-Sub-Process
6 Name[da]=Looping-Collapsed-Sub-Process
9 Name[en_GB]=Looping-Collapsed-Sub-Process
15 Name[it]=Sottoprocesso-di-Looping-Compresso
17 Name[ko]=Looping-Collapsed-Sub-Process
24 Name[sk]=Looping-Collapsed-Sub-Process
H A DActivity-Looping.desktop2 Name=Activity-Looping
9 Name[en_GB]=Activity-Looping
16 Name[it]=Activity-Looping
/dports/graphics/dia/dia-0.97.3/shapes/BPMN/
H A DMakefile.am5 Activity-Looping.png \
6 Activity-Looping.shape \
65 Looping-Collapsed-Sub-Process.png \
66 Looping-Collapsed-Sub-Process.shape \
/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/irrlicht/source/Irrlicht/
H A DCAnimatedMeshSceneNode.cpp38 Looping(true), ReadOnlyMaterials(false), RenderFromIdentity(false), in CAnimatedMeshSceneNode()
92 else if (Looping) in buildFrameNr()
648 Looping = playAnimationLooped; in setLoopMode()
654 return Looping; in getLoopMode()
703 out->addBool("Looping", Looping); in serializeAttributes()
719 Looping = in->getAttributeAsBool("Looping"); in deserializeAttributes()
986 newNode->Looping = Looping; in clone()
1009 if (LoopCallBack != NULL || !Looping) in setFrameLoopOnce()
1013 Looping = false; in setFrameLoopOnce()
/dports/sysutils/ansible/ansible-4.7.0/ansible_collections/community/general/tests/integration/targets/callback_diy/tasks/
H A Dmain.yml237 …ansible_callback_diy_runner_item_on_ok_msg: Sample output Looping {{ ansible_callback_diy.result.o…
243 "Sample output Looping sample debug msg sample item 1",
244 "Sample output Looping sample debug msg sample item 2",
245 "Sample output Looping sample debug msg sample item 3",
270 … ansible_callback_diy_runner_item_on_failed_msg: Sample output Looping sample failure message
279 "Sample output Looping sample failure message",
312 …ansible_callback_diy_runner_item_on_skipped_msg: Sample output Looping Skipped {{ ansible_callback…
321 "Sample output Looping Skipped sample item 2",
/dports/games/zdoom/zdoom-2.8.1/src/win32/
H A Di_cd.cpp97 bool Looping; member in FCDThread
150 Looping = false; in FCDThread()
331 Looping = parm2 & 1; in Dispatch()
362 Looping = parm1 & 1; in Dispatch()
788 self->Dispatch (self->Looping ? CDM_Replay : CDM_Stop); in CD_WndProc()
/dports/audio/zmusic/ZMusic-1.1.8/source/musicformats/win32/
H A Di_cd.cpp84 bool Looping;
108 Looping = false;
289 Looping = parm2 & 1;
320 Looping = parm1 & 1;
755 self->Dispatch (self->Looping ? CDM_Replay : CDM_Stop);
/dports/devel/pear-HTML_Template_Flexy/HTML_Template_Flexy-1.3.13/tests/
H A Dtest_looping.html.phpt16 <h2>Looping</h2>
65 <h2>Looping in CDATA</h2>
77 <h2>Looping</h2>
102 <h2>Looping in CDATA</h2>
/dports/graphics/devil/devil-1.7.8/src-IL/src/
H A Dil_pnm.c422 ILboolean Looping = IL_TRUE; in iGetWord() local
427 while (Looping) { in iGetWord()
434 Looping = IL_FALSE; in iGetWord()
440 if (Looping) in iGetWord()
449 if (!Looping) in iGetWord()
/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/source/Irrlicht/
H A DCAnimatedMeshSceneNode.cpp39 Looping(true), ReadOnlyMaterials(false), RenderFromIdentity(false), in CAnimatedMeshSceneNode()
101 else if (Looping) in buildFrameNr()
734 Looping = playAnimationLooped; in setLoopMode()
740 return Looping; in getLoopMode()
789 out->addBool("Looping", Looping); in serializeAttributes()
805 Looping = in->getAttributeAsBool("Looping"); in deserializeAttributes()
1113 newNode->Looping = Looping; in clone()
/dports/textproc/py-pystache/pystache-0.6.0/pystache/tests/examples/
H A Dlooping_partial.mustache1 Looping partial {{item}}!
/dports/games/wargus/wargus-3.2.0/campaigns/human-exp/
H A Dlevelx05h_c.sms30 function() DebugPrint("Looping !\n") return false end,
39 function() DebugPrint("Looping !\n") return false end,
52 function() DebugPrint("Looping !\n") return false end,
61 function() DebugPrint("Looping !\n") return false end,
H A Dlevelx09h_c.sms27 function() DebugPrint("Looping !\n") return false end,
33 function() DebugPrint("Looping !\n") return false end,
45 function() DebugPrint("Looping !\n") return false end,
54 function() DebugPrint("Looping !\n") return false end,
H A Dlevelx07h_c.sms46 function() DebugPrint("Looping !\n") return false end,
57 function() DebugPrint("Looping !\n") return false end,
66 function() DebugPrint("Looping !\n") return false end,
/dports/audio/zmusic/ZMusic-1.1.8/thirdparty/oplsynth/
H A Dopl_mus_player.cpp56 Looping = false;
205 Looping = loop;
282 if (!Looping || prevEnded)
/dports/games/ultimatestunts/ultimatestunts-srcdata-0771/data/tiles/
H A Dlooping-mid.conf6 text = Looping mid
H A Dlooping-top.conf6 text = Looping top
H A Dlooping-bottom.conf6 text = Looping bottom
/dports/net-mgmt/librenms/librenms-vendor-21.5.1/laravel/framework/src/Illuminate/Queue/Events/
H A DLooping.php5 class Looping class
/dports/sysutils/ansible2/ansible-2.9.27/test/integration/targets/lookup_properties/
H A Dtest_lookup_properties.yml49 - name: "Looping over section section1"
57 - name: "Looping over section value_section"
/dports/sysutils/py-ansible-base/ansible-base-2.10.15/test/integration/targets/lookup_ini/
H A Dtest_lookup_properties.yml49 - name: "Looping over section section1"
57 - name: "Looping over section value_section"
/dports/sysutils/py-ansible-core/ansible-core-2.11.6/test/integration/targets/lookup_ini/
H A Dtest_lookup_properties.yml61 - name: "Looping over section section1"
71 - name: "Looping over section value_section"
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/render/
H A Dstateanimator.cpp79 Looping = 1 in DENG2_PIMPL() enumerator
138 if (looping == Looping) in DENG2_PIMPL()
592 anim.looping == Sequence::Looping? UnsetFlags : SetFlags); in DENG2_PIMPL()
709 ScriptedInfo::isTrue(*seq.def, DEF_LOOPING)? Sequence::Looping : in triggerByState()
782 looping ? Seq::Looping : Seq::NotLooping, in startAnimation()
834 if (anim.looping == Sequence::Looping) in advanceTime()
/dports/games/zdoom/zdoom-2.8.1/src/oplsynth/
H A Dopl_mus_player.cpp27 Looping = false; in EXTERN_CVAR()
177 Looping = loop; in SetLooping()
257 if (!Looping || prevEnded) in ServiceStream()

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