/dports/net/pecl-mosquitto/Mosquitto-0.4.0/tests/Client/ |
H A D | loop.phpt | 22 echo "Looping\n"; 33 echo "Looping\n"; 50 Looping 51 Looping 52 Looping 53 Looping 54 Looping 55 Looping 56 Looping 57 Looping [all …]
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/dports/editors/calligra/calligra-3.2.1/plugins/stencilsdocker/stencils/BPMN/ |
H A D | Looping-Collapsed-Sub-Process.desktop | 2 Name=Looping-Collapsed-Sub-Process 6 Name[da]=Looping-Collapsed-Sub-Process 9 Name[en_GB]=Looping-Collapsed-Sub-Process 15 Name[it]=Sottoprocesso-di-Looping-Compresso 17 Name[ko]=Looping-Collapsed-Sub-Process 24 Name[sk]=Looping-Collapsed-Sub-Process
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H A D | Activity-Looping.desktop | 2 Name=Activity-Looping 9 Name[en_GB]=Activity-Looping 16 Name[it]=Activity-Looping
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/dports/graphics/dia/dia-0.97.3/shapes/BPMN/ |
H A D | Makefile.am | 5 Activity-Looping.png \ 6 Activity-Looping.shape \ 65 Looping-Collapsed-Sub-Process.png \ 66 Looping-Collapsed-Sub-Process.shape \
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/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/irrlicht/source/Irrlicht/ |
H A D | CAnimatedMeshSceneNode.cpp | 38 Looping(true), ReadOnlyMaterials(false), RenderFromIdentity(false), in CAnimatedMeshSceneNode() 92 else if (Looping) in buildFrameNr() 648 Looping = playAnimationLooped; in setLoopMode() 654 return Looping; in getLoopMode() 703 out->addBool("Looping", Looping); in serializeAttributes() 719 Looping = in->getAttributeAsBool("Looping"); in deserializeAttributes() 986 newNode->Looping = Looping; in clone() 1009 if (LoopCallBack != NULL || !Looping) in setFrameLoopOnce() 1013 Looping = false; in setFrameLoopOnce()
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/dports/sysutils/ansible/ansible-4.7.0/ansible_collections/community/general/tests/integration/targets/callback_diy/tasks/ |
H A D | main.yml | 237 …ansible_callback_diy_runner_item_on_ok_msg: Sample output Looping {{ ansible_callback_diy.result.o… 243 "Sample output Looping sample debug msg sample item 1", 244 "Sample output Looping sample debug msg sample item 2", 245 "Sample output Looping sample debug msg sample item 3", 270 … ansible_callback_diy_runner_item_on_failed_msg: Sample output Looping sample failure message 279 "Sample output Looping sample failure message", 312 …ansible_callback_diy_runner_item_on_skipped_msg: Sample output Looping Skipped {{ ansible_callback… 321 "Sample output Looping Skipped sample item 2",
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/dports/games/zdoom/zdoom-2.8.1/src/win32/ |
H A D | i_cd.cpp | 97 bool Looping; member in FCDThread 150 Looping = false; in FCDThread() 331 Looping = parm2 & 1; in Dispatch() 362 Looping = parm1 & 1; in Dispatch() 788 self->Dispatch (self->Looping ? CDM_Replay : CDM_Stop); in CD_WndProc()
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/dports/audio/zmusic/ZMusic-1.1.8/source/musicformats/win32/ |
H A D | i_cd.cpp | 84 bool Looping; 108 Looping = false; 289 Looping = parm2 & 1; 320 Looping = parm1 & 1; 755 self->Dispatch (self->Looping ? CDM_Replay : CDM_Stop);
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/dports/devel/pear-HTML_Template_Flexy/HTML_Template_Flexy-1.3.13/tests/ |
H A D | test_looping.html.phpt | 16 <h2>Looping</h2> 65 <h2>Looping in CDATA</h2> 77 <h2>Looping</h2> 102 <h2>Looping in CDATA</h2>
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/dports/graphics/devil/devil-1.7.8/src-IL/src/ |
H A D | il_pnm.c | 422 ILboolean Looping = IL_TRUE; in iGetWord() local 427 while (Looping) { in iGetWord() 434 Looping = IL_FALSE; in iGetWord() 440 if (Looping) in iGetWord() 449 if (!Looping) in iGetWord()
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/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/source/Irrlicht/ |
H A D | CAnimatedMeshSceneNode.cpp | 39 Looping(true), ReadOnlyMaterials(false), RenderFromIdentity(false), in CAnimatedMeshSceneNode() 101 else if (Looping) in buildFrameNr() 734 Looping = playAnimationLooped; in setLoopMode() 740 return Looping; in getLoopMode() 789 out->addBool("Looping", Looping); in serializeAttributes() 805 Looping = in->getAttributeAsBool("Looping"); in deserializeAttributes() 1113 newNode->Looping = Looping; in clone()
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/dports/textproc/py-pystache/pystache-0.6.0/pystache/tests/examples/ |
H A D | looping_partial.mustache | 1 Looping partial {{item}}!
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/dports/games/wargus/wargus-3.2.0/campaigns/human-exp/ |
H A D | levelx05h_c.sms | 30 function() DebugPrint("Looping !\n") return false end, 39 function() DebugPrint("Looping !\n") return false end, 52 function() DebugPrint("Looping !\n") return false end, 61 function() DebugPrint("Looping !\n") return false end,
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H A D | levelx09h_c.sms | 27 function() DebugPrint("Looping !\n") return false end, 33 function() DebugPrint("Looping !\n") return false end, 45 function() DebugPrint("Looping !\n") return false end, 54 function() DebugPrint("Looping !\n") return false end,
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H A D | levelx07h_c.sms | 46 function() DebugPrint("Looping !\n") return false end, 57 function() DebugPrint("Looping !\n") return false end, 66 function() DebugPrint("Looping !\n") return false end,
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/dports/audio/zmusic/ZMusic-1.1.8/thirdparty/oplsynth/ |
H A D | opl_mus_player.cpp | 56 Looping = false; 205 Looping = loop; 282 if (!Looping || prevEnded)
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/dports/games/ultimatestunts/ultimatestunts-srcdata-0771/data/tiles/ |
H A D | looping-mid.conf | 6 text = Looping mid
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H A D | looping-top.conf | 6 text = Looping top
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H A D | looping-bottom.conf | 6 text = Looping bottom
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/dports/net-mgmt/librenms/librenms-vendor-21.5.1/laravel/framework/src/Illuminate/Queue/Events/ |
H A D | Looping.php | 5 class Looping class
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/dports/sysutils/ansible2/ansible-2.9.27/test/integration/targets/lookup_properties/ |
H A D | test_lookup_properties.yml | 49 - name: "Looping over section section1" 57 - name: "Looping over section value_section"
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/dports/sysutils/py-ansible-base/ansible-base-2.10.15/test/integration/targets/lookup_ini/ |
H A D | test_lookup_properties.yml | 49 - name: "Looping over section section1" 57 - name: "Looping over section value_section"
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/dports/sysutils/py-ansible-core/ansible-core-2.11.6/test/integration/targets/lookup_ini/ |
H A D | test_lookup_properties.yml | 61 - name: "Looping over section section1" 71 - name: "Looping over section value_section"
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/render/ |
H A D | stateanimator.cpp | 79 Looping = 1 in DENG2_PIMPL() enumerator 138 if (looping == Looping) in DENG2_PIMPL() 592 anim.looping == Sequence::Looping? UnsetFlags : SetFlags); in DENG2_PIMPL() 709 ScriptedInfo::isTrue(*seq.def, DEF_LOOPING)? Sequence::Looping : in triggerByState() 782 looping ? Seq::Looping : Seq::NotLooping, in startAnimation() 834 if (anim.looping == Sequence::Looping) in advanceTime()
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/dports/games/zdoom/zdoom-2.8.1/src/oplsynth/ |
H A D | opl_mus_player.cpp | 27 Looping = false; in EXTERN_CVAR() 177 Looping = loop; in SetLooping() 257 if (!Looping || prevEnded) in ServiceStream()
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