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Searched refs:Lua_DifficultyType (Results 1 – 2 of 2) sorted by relevance

/dports/games/alephone/alephone-release-20190331/Source_Files/Lua/
H A Dlua_player.cpp2292 typedef L_Enum<Lua_DifficultyType_Name> Lua_DifficultyType; typedef
2295 typedef L_EnumContainer<Lua_DifficultyTypes_Name, Lua_DifficultyType> Lua_DifficultyTypes;
2320 Lua_DifficultyType::Push(L, dynamic_world->game_information.difficulty_level); in Lua_Game_Get_Difficulty()
2763 Lua_DifficultyType::Register(L, 0, 0, 0, Lua_DifficultyType_Mnemonics); in Lua_Player_register()
2764 Lua_DifficultyType::Valid = Lua_DifficultyType::ValidRange(NUMBER_OF_GAME_DIFFICULTY_LEVELS); in Lua_Player_register()
H A Dlua_hud_objects.cpp119 typedef L_Enum<Lua_DifficultyType_Name> Lua_DifficultyType; typedef
122 typedef L_EnumContainer<Lua_DifficultyTypes_Name, Lua_DifficultyType> Lua_DifficultyTypes;
2769 Lua_DifficultyType::Push(L, dynamic_world->game_information.difficulty_level); in Lua_HUDGame_Get_Difficulty()
3108 Lua_DifficultyType::Register(L, 0, 0, 0, Lua_DifficultyType_Mnemonics); in Lua_HUDObjects_register()
3109 Lua_DifficultyType::Valid = Lua_DifficultyType::ValidRange(NUMBER_OF_GAME_DIFFICULTY_LEVELS); in Lua_HUDObjects_register()