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Searched refs:Lua_Fonts (Results 1 – 1 of 1) sorted by relevance

/dports/games/alephone/alephone-release-20190331/Source_Files/Lua/
H A Dlua_hud_objects.cpp923 typedef L_Class<Lua_Fonts_Name> Lua_Fonts; typedef
3290 Lua_Fonts::Register(L, Lua_Fonts_Get); in Lua_HUDObjects_register()
3291 Lua_Fonts::Push(L, 0); in Lua_HUDObjects_register()