Searched refs:Lua_HUDPlayer (Results 1 – 2 of 2) sorted by relevance
/dports/games/alephone/alephone-release-20190331/Source_Files/Lua/ |
H A D | lua_hud_objects.h | 41 typedef L_Class<Lua_HUDPlayer_Name> Lua_HUDPlayer; typedef
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H A D | lua_hud_objects.cpp | 1990 typedef L_Class<Lua_HUDPlayer_Name> Lua_HUDPlayer; typedef 2073 Lua_HUDPlayer_Velocity::Push(L, Lua_HUDPlayer::Index(L, 1)); in Lua_HUDPlayer_Get_Velocity() 2086 Lua_HUDPlayer_Items::Push(L, Lua_HUDPlayer::Index(L, 1)); in Lua_HUDPlayer_Get_Items() 2110 Lua_HUDPlayer_Sections::Push(L, Lua_HUDPlayer::Index(L, 1)); in Lua_HUDPlayer_Get_Sections() 2116 Lua_HUDPlayer_Weapons::Push(L, Lua_HUDPlayer::Index(L, 1)); in Lua_HUDPlayer_Get_Weapons() 3258 Lua_HUDPlayer::Register(L, Lua_HUDPlayer_Get); in Lua_HUDObjects_register() 3259 Lua_HUDPlayer::Push(L, 0); in Lua_HUDObjects_register()
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