Searched refs:Lua_HUDPlayer_Item (Results 1 – 1 of 1) sorted by relevance
/dports/games/alephone/alephone-release-20190331/Source_Files/Lua/ |
H A D | lua_hud_objects.cpp | 986 typedef L_Class<Lua_HUDPlayer_Item_Name> Lua_HUDPlayer_Item; typedef 990 int item_type = Lua_HUDPlayer_Item::Index(L, 1); in Lua_HUDPlayer_Item_Get_Count() 1000 int item_type = Lua_HUDPlayer_Item::Index(L, 1); in Lua_HUDPlayer_Item_Get_Section() 1008 int item_type = Lua_HUDPlayer_Item::Index(L, 1); in Lua_HUDPlayer_Item_Get_Singular() 1018 int item_type = Lua_HUDPlayer_Item::Index(L, 1); in Lua_HUDPlayer_Item_Get_Plural() 1028 Lua_ItemType::Push(L, Lua_HUDPlayer_Item::Index(L, 1)); in Lua_HUDPlayer_Item_Get_Type() 1034 int item_type = Lua_HUDPlayer_Item::Index(L, 1); in Lua_HUDPlayer_Item_Get_Valid() 1056 Lua_HUDPlayer_Item::Push(L, Lua_ItemType::ToIndex(L, 2)); in Lua_HUDPlayer_Items_Get() 3235 Lua_HUDPlayer_Item::Register(L, Lua_HUDPlayer_Item_Get); in Lua_HUDObjects_register() 3236 Lua_HUDPlayer_Item::Valid = Lua_HUDPlayer_Item::ValidRange(NUMBER_OF_DEFINED_ITEMS); in Lua_HUDObjects_register()
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