Searched refs:Lua_HUDPlayer_Weapon_Trigger_Bullet_Get_RTL (Results 1 – 1 of 1) sorted by relevance
1149 static int Lua_HUDPlayer_Weapon_Trigger_Bullet_Get_RTL(lua_State *L) in Lua_HUDPlayer_Weapon_Trigger_Bullet_Get_RTL() function1183 {"right_to_left", Lua_HUDPlayer_Weapon_Trigger_Bullet_Get_RTL},