Home
last modified time | relevance | path

Searched refs:Lua_HUDPlayer_Weapon_Trigger_Energy_Name (Results 1 – 1 of 1) sorted by relevance

/dports/games/alephone/alephone-release-20190331/Source_Files/Lua/
H A Dlua_hud_objects.cpp1190 char Lua_HUDPlayer_Weapon_Trigger_Energy_Name[] = "player_weapon_trigger_energy"; variable
1191 class Lua_HUDPlayer_Weapon_Trigger_Energy : public L_Class<Lua_HUDPlayer_Weapon_Trigger_Energy_Name>
1215 if (!t) luaL_typerror(L, index, Lua_HUDPlayer_Weapon_Trigger_Energy_Name); in WeaponIndex()