Searched refs:Lua_HUDPlayer_Weapon_Trigger_Get_Ammo_Type (Results 1 – 1 of 1) sorted by relevance
1336 static int Lua_HUDPlayer_Weapon_Trigger_Get_Ammo_Type(lua_State *L) in Lua_HUDPlayer_Weapon_Trigger_Get_Ammo_Type() function1383 {"ammo_type", Lua_HUDPlayer_Weapon_Trigger_Get_Ammo_Type},